Basically worked all night but i actually finished exept a small bug, but first, ##WORD + PROJECT EXPLAINING: -CS2 (counterstrike 2) a steam game developed by valve -GSI = game state integration, basically you put a config file inside a directory and game start pubblishing JSON payload on localhost:3333(port and ip configurable) -MacroDeck official site an app formated in 2 part: dektop server, a local network server and a configurator to build and edit the button, basically the same as a stream deck(or a macropad/hackpad(maybe ill build a plugun for that later)) … and an android/ios/web(http://localhost:8191/client/) client that display the button grid configured before and let you interact with it. The app allow you to install plugin, that can be from the official store (mine is in it) and from file(to test without to pubblish). SO BASICALLY i created a plugin that get that data and publish as a macrodeck variabiles, i know it sund simple but it wasent after that i built 2 configuration that i actually tested in game and are explained in screenshot im going to continue this in next devlog or a comment under this because it dosent let me post more screenshot
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tomorrow im going to explain other things about button config and thebug
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