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artitule

@artitule

Joined August 3rd, 2026

  • 7Devlogs
  • 1Projects
  • 0Ships
  • 0Votes
I like to make a mistake in hardware and then to solve it in software :)
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6h 28m logged

Devlog Time!!

After a lot of soldering i finished the assembly of the v2 FlappyINO console. You can see the v1(on the left) vs the v2(on the right) comparison in the picture.

Now the only thing that’s left is to update the README and to film the video! See you then :rupnilpeaceout:

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2h 50m 30s logged

Devlog Time!!

Finally got the Pcb’s and redesigned the case. The only real thing that is left is to assemble the console and SHIP!

I also added the production files to github and modified the README.

Now i am going to, keep soldering! :rupnilpeaceout:

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7h 41m 4s logged

Devlog Time!!

Finally added the animations for landing :clawd-runway-landing: and taking off :clawd-runway-takeoff: . You can see them attached.

Among minor bug fixes i implemented:

  • Landing and Takeoff animation.
  • Setting in settings menu to enable and disable the animations(in case they get boring)
  • Added a way to see if the level is locked, unlocked or cleared(completed)

Since there is no game engines written for AVR microcontrollers the animation took a long time to implement because i need to draw each frame of it by hand to the buffer and then to the screen. But i definitely learned a lot about how to interact with each element on its own.

Now i am slowly preparing to ship the project but until then i will keep coding! :rupnilpeaceout:

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3h 34m 52s logged

Devlog Time!!

Finally worked on the level ending.(before the game had no ending and no way to complete the levels:3-grook: )

  • Now the levels have a cool ending screen and an option to play the ENDLESS MODE.
  • Also a new feature is that you now need to beat previous levels before advancing to the next. I think this way an endless game has more “story” i guess.

The next thing i will be working on is a cool landing animation.

In the meantime Keep Coding!:rupnilpeaceout:

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2h 51m 51s logged

Devlog Time!! After adding more graphics to the game i saw some frame drops so i added the ability to toggle some of the more performance heavy ones. That is how the Settings menu was born. Not a lot of changes for this devlog but in the meantime, Keep coding :peace-and-tranquility:

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5h 49m 8s logged

Devlog Time!! Mainly worked on the GUI this time now the level select screen has a cute planet picture :3. Also added a moon surface looking background to the level. Spent like 30 minutes trying to align everything but now i am really good at math(specifically dividing by 2). Keep coding 🙃

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3h 20m 32s logged

Finally rewrote the code to work with PlatformIO. Code compilation is a lot faster now. Struggled on splitting the ArduinoIDE “Tabs” into actual files but this is a lot better than the old mess.

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