Hopefully this is going to be my final devlog for this project. I finished the demo video and the thumbnail updated the README and did much more. You can watch the demo video from the link in my project or the link below.
https://www.youtube.com/watch?v=2ZuoSsNO6Mo
See you in the next devlog 
and taking off
. You can see them attached.
Since there is no game engines written for AVR microcontrollers the animation took a long time to implement because i need to draw each frame of it by hand to the buffer and then to the screen. But i definitely learned a lot about how to interact with each element on its own.
Now i am slowly preparing to ship the project but until then i will keep coding! 
Finally worked on the level ending.(before the game had no ending and no way to complete the levels
)
In the meantime Keep Coding!
Devlog Time!! After adding more graphics to the game i saw some frame drops so i added the ability to toggle some of the more performance heavy ones. That is how the Settings menu was born. Not a lot of changes for this devlog but in the meantime, Keep coding 
Devlog Time!! Mainly worked on the GUI this time now the level select screen has a cute planet picture :3. Also added a moon surface looking background to the level. Spent like 30 minutes trying to align everything but now i am really good at math(specifically dividing by 2). Keep coding 🙃
Finally rewrote the code to work with PlatformIO. Code compilation is a lot faster now. Struggled on splitting the ArduinoIDE “Tabs” into actual files but this is a lot better than the old mess.