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CoolHotDog64

@CoolHotDog64

Joined June 6th, 2026

  • 23Devlogs
  • 2Projects
  • 2Ships
  • 32Votes
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5h 19m 21s logged

Faster sorting and work on the chat UI!


Over the last bit, I’ve worked a lot on building a basic chat UI. I’m going to be honest, even though I’ve built a browser engine, I’ve actually not done that much HTML coding (without tons of AI), so without using AI, I built just a basic chat UI that lets you send in your word and get the poem back (but it hasn’t been wired yet). This took me a ridiculously long time, as I’m just not very good at HTML, but everyone has to start somewhere!

The sorting was also another change; this allowed the AI to train so much faster, and I also changed a few compiler settings to have faster training times, but overall that was it.

I’m not a huge fan of all of it, so I want to put in some more work for the UI, get it running and hosted on NEST, then just improve the AI and be done! So yeah.

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3h 10m 23s logged

Web interface up, backend, and changes to CSS and HTML for all devices!

Try it out!! -> https://k754a.hackclub.app/PoemAi


Ok, this was not too hard; I updated a bunch of the CSS to make sure it worked for mobile and other aspect ratios (and stuff like that)!

Next was the harder part: I coded the backend and sent a packet requesting the poem and got a packet back from the server. This was probably the hardest part, but overall it was good!

I ended up changing a lot of the original AI chatbot to update it to take in a request and send it back out, but I did use a bit more AI to make it efficient, as it was using 2 GB of RAM on Nest lol, but that was probably the only AI part, and I really didn’t use AI for anything else, definitely keeping it under 30%.Overall it was good. I want to get a better model, as it’s alright, but it’s lowkey lacking, so yeah!

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3h 7m 20s logged

Finished training the BoW (Bag of Words) custom architecture model, with 0.7m and 3m parameter models.

It’s been a hot minute since I’ve worked on this project, but I decided I gotta finish this, ‘cause those hours won’t earn themselves!

Today, I fixed a few bugs with the training, but the main change was upping the dataset size from 96k chars to 600k and a 3m version as well. This proved to create much higher AI performance and took about 4 hours to train for both (as it’s trained on CPU, with one thread).

While it works, i used some quick ai just code the chat part, to test to make sure the models worked, and to fix any bugs, but i plan to write the chat connection in c++ (as the ai version is in python), then to create the web view, and hook it up to my nest site!

Overall a good day, and I should finish it up soon.

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5h 19m 41s logged

Small changes to the website, better training data, efficiency, and performance!

Try it! -> https://k754a.hackclub.app/PoemAi


This took so freaking long, just because of all the random bugs, issues, and problems training an AI can have. But some of the biggest changes came from the dataset. Changing the dataset from a lot of junk to more Shakespeare ended up really improving output and structure (even though it doesn’t really rhyme).

The other things were mixing the data. Instead of training on the same text doc, I shuffle the data around, still in the chunks so as to not affect output performance, but because of shuffling each epoch, running longer training (like 400 epochs) created much better results.

Another update was because of these larger parameters and changes to the model; it created a problem where my loader could no longer load the model file, so I switched it to a bin and to store pure binary, allowing much faster loading and a memory drop from 3 GB to 1.1, running on the NEST server!

Overall, this has been a super fun project! There is still one thing I want to change: the main chat loader is basically all AI, and I kind of hate using it, so I’m going to attempt to code my own. I could see that taking a bit, but then I’m done!

EDIT: I’ve also been testing with different learning speeds, epochs, and context windows, and i ended up getting a even better model than the one currently, so i’m going to run the 400 epochs, overnight, and it should be updated by morning!

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4h 47m 8s logged

Finished the project! Better outputs, using torch, output streaming, and a readme!

Try it! -> https://k754a.hackclub.app/PoemAi


Ok, a decent amount of stuff! First, after the retraining of the model, I got it up and running on the server; that didn’t take too long.

What took the longest was switching from the AI slop of the chat to using a simpler torch approach. I’m going to be honest, AI did do a lot of the handholding for the inference, but it really helped me learn and did save me 15+ hours for sure, though I did write a large chunk of it, using learning mode, rather than the fast answer.

The next thing was output streaming. Output streaming made it feel so much faster and more efficient and less slow overall and helped a lot!

Finally, the readme. The readme took a bit, as I made a few graphs and some stats and stuff, but it’s all done!

Overall this project was a super fun and interesting project that helped me learn a LOT about AI and how they are trained, and I have mad respect for the people who figured this out from basically nothing!

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5h 8m 3s logged

HTML text-align handling, history tab, and settings.


Ok, I’m going to be honest, I looked at that settings menu and genuinely did NOTHING. It’s going to be a pain, so I’m just avoiding it till I have no choice.

Something HUGE, though, I’ve gotten working is getting proper styling so that text can render in the middle and right (with way more text-align and style options to come)! This really opens the door for much more dynamic rendering text, though there are still a few bugs with it (large text goes off screen, and the home screen doesn’t apply the settings), so there is still a lot to fix, but honestly, I didn’t even think it was possible, so this is awesome!

Overall a good day; I’m going to continue working on history and styles and then the settings lol.

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5h 56m 9s logged

More text formatting and positioning. (and LOTS of bug fixing)


Today was a great day of work; I got height adjusting working, and this took way longer than I thought, just with all the bugs and problems I ran into, with old code I had created, but I was able to solve it all.

The other notable thing is having another way to color text and the bg of text, but also, I fixed it so that none of the text falls off the edge in the positioning, so overall a good day!

I’m actually so close to being done; I’ve wanted to go to 200 hours, then kind of just chill and slow down, and I’m at 14 hours left of that! Then I’ll ship.

But I do want to finish the history menu, though I may leave the settings menu on pause. (for now). So yeah!

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1h 44m 45s logged

Fix of the readme!

I before had created a temp one using AI, just to kinda slot in there till I created my own, but i lowkey forgot to remove it, so i shipped with it, so this is the fix!

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6h 10m 24s logged

More HTML style options, browser history, and work on the Readme.md


Ok, so over the last 6 hours this is what I worked on. First, I worked on adding more style options, so now you can set font size (another way) and set font boldness (like normal HTML), and you can now add custom number values to the vertical alignment (that in the vid is shown on the homepage!).

I also worked on the browser history now, saving it to a txt file. You can scroll back through what you’ve searched before (and add a button to clear it next update).I also was working on the readme, making it clear and better before the ship.

Overall a good day, and I think I’ll try to do the settings menu, aswell as support for buttons in the viewer (though they probably won’t do anything thanks to not having JavaScript), so yeah!

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6h 1m 44s logged

Updated context menu, Desktop Logo, Hover effects, Rework of the input bar, and bug fixes!


Ok, its like 1:30 am rn lol, so im going to try to do this fast.

First, i updated the context menu, the menu now has a nice drop shadow, and looks so much nicer than before (lemme know what you think about it). second, i added a basic desktop logo (a grayish black circle) that changes based on light or dark mode (the vid shows it well).

Another change was hover effects! now hovering over buttons changes the color slighly, making it a bit simpler to see that your over something, and aswell as being a bit more reactive! the input bar rework allows clicking onto the bar, rather than always typing on the bar (for ctr-F coming soon!).

Finally, bug fixes, i had a lot of issues with having both custom x pos, and custom y pos, but thats all fixed now! aswell as the backgrounds not updating per tab (thats now fixed too!).

Finally II, i worked on the readme a bit!


Overall it was a good day (with over 10 hours of work lol), and i still have a few features to add! so yeah, thanks for reading!

(as well as excuse the spelling mistakes, there might be a lot lol)

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6h 27m 18s logged

Add context menu and startup URL (and fixed a LOT of bugs)!


Sorry it’s been like 2 weeks, but after finishing my other project, I’m back at it!

Over the last 2 days, I worked a LOT on the context menu and bug fixes (like loading text files into the engine, and old ones I caught working on this!). The context menu changes its options based on what things you right-click (like a real context menu), so for example, when I click a link, I get way more different options than if I clicked a tab. This allows for a lot of customization, and it’s basically fully implemented (minus a few features I want to add).

The startup URL is kind of a part of that; when clicking a link, you have the choice to open it in a new window, and getting a URL that can change on startup really made it easy to add the feature!

So overall a good day. What I’m going to work on next is the settings menu.

Thanks for reading!

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3h 19m logged

Hi, I am making the Eiffel tower with onshape, this is what it looks like right now! this part was painful but worth it!


Challenges


There was many challenges such as the Corner Column (The green part) This one was very hard, because I couldn’t extrude it to make it filled in so it wasn’t paper thin but it didn’t work so I had to work around it by making a box then extruding it then cutting off the access pieces I didn’t need (such as the pieces that hang out) so I had to make a sketch to outline and cut it the final result looks very clean now!

I also did have troubles on the Decorative Arch (Arch Rib / Spandrel Arch and the yellow one) This was hard because it was such a unique shape that I had to sketch something new for each one then the cutouts didn’t work on each side (It didn’t fit correctly) so I had to make it custom for each one this was one of the longer edits. Then I did have to shrink the Decorative Arch because it didn’t fit correctly (this piece was thin) the pattern was also hard but all I did was did a quick sketch to make it looks like the real thing.

My last thing was the Rivet (The red circle) the rivet mirrored good but it didn’t mirror in the right spot so I had to transform it so it would move then I had to mirror it one the other side, this was the real challenge because it didn’t rotate correct. What I had to do to fix it was easy. All I had to do was make a sketch and make it vertical this way I could make it rotate properly.


Process


What I will do is add the detail first this will make it so when I change it its better to fix all the errors first then later on because you might forget some. I will go layer by layer for detail (fist layer ill try to do as much detail as I can).


What I need to work on


I will also not have the same amount of Rivet that the Eiffel tower has just because the Eiffel tower has about 2.5 million Rivets.

  • More Detail
  • I will need some work on the truss
  • Platforms (1st, 2nd, and 3rd Levels)
  • Railings
  • Observation Deck
  • Tower Shaft
  • Broadcast Antenna
  • adding more Rivets

Conclusion

I cant wait to show your more on this project I feel really happy on how this turned out and exited to see how it will turn out.

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Ship

Space Station

I created the International Space Station using CAD (Computer Aided Design)

This was a hard challenge for me, here are some of the issues I had while creating this

  • Not enough images, there were very few images that showed the space station in detail and almost none were clear, I fixed this by finding an image made by NASA which I based my space shuttle off of
  • Very small parts, the parts that I had to make were very small and precise, what I had to do is I had to create an object (using the extrude tool) and then I used the transform tool to “freely” move it
  • No dimensions available, since there were none, I just had to base it off of the NASA image and estimate the size of every object, this turned out well and I think I got almost everything the right size, I probably couldn’t do any better

Why this design is unique and better then others available:

  • This design is way more realistic then many models created, many models are rushed and low effort, I worked really hard to design this project and I think mine out performs a ton of models available especially since some models are created by professionals
  • This design is unique since it’s actually realistic and allows multi color printing, instead of just coloring the faces of the objects which doesn’t do anything, I made sure that the color was a separate object so it could be multi color printed

This was a very fun and interesting project! I will also mention that this is a MODEL of the ISS, If you think that it would be better to create my own, that would defeat the whole purpose since it wouldn’t do anything if I made my own, making a model lets me create a part of history (Last rate someone thought that I should create my own space shuttle instead of copying one which ruins the whole purpose)

The information on how to download and print my file is in high detail in my readme, but I will quickly explain it here:

First, click try project

Second, you will see a bar at the bottom of your screen with a download button

Thirdly click it and a menu will pop up to print it

Or you can go to the readme and above it there should be step, stl and 3mf files that you can just download

This was a very fun and exciting project! Thank you for viewing my project. One thing i will mention is if you try to print it, you might get issues since some of the parts are very small, the larger the better for printing. If the print messes up its not the 3D design’s fault, its the printers

  • 10 devlogs
  • 35h
  • 15.96x multiplier
  • 558 Stardust
Try project → See source code →
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1h 16m 2s logged

I Finished My Space Station!

This project was faster then the last one, but I’m very happy with the current result! The project should be rated today or tomorrow, all I need to do is create my readme and the description of my space shuttle


What I did since last develog:

  • I created the connection between the solar panels and the main body of the space station, this took a while since I needed to make it realistic and there weren’t many images sowing this component on the ISS

  • I added a new small component to my space station, this connected to a previous piece I made

  • I added another new part to the underside of my space station, this was hard to so since you couldn’t really see the component in the reference image I used


This has been an awesome project to create! Feel free to print my project once its shipped! You should be able to multicolor print it too.


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1h 16m 2s logged

I Finished My Space Station!

This project was faster then the last one, but I’m very happy with the current result! The project should be rated today or tomorrow, all I need to do is create my readme and the description of my space shuttle


What I did since last develog:

  • I created the connection between the solar panels and the main body of the space station, this took a while since I needed to make it realistic and there weren’t many images sowing this component on the ISS

  • I added a new small component to my space station, this connected to a previous piece I made

  • I added another new part to the underside of my space station, this was hard to so since you couldn’t really see the component in the reference image I used


This has been an awesome project to create! Feel free to print my project once its shipped! You should be able to multicolor print it too.


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5h 4m 16s logged

Still Editing My Space Station


I was able to get a lot done today (This devlog is longer since I did 5 hours in 1 day). This is what I finished:

  • I fixed the supports on the many radiators, this took a while since I needed to make a lot of them and it took a while to make realistic
  • I added 5 small, realistic panels to the space station, this took a while since I needed to base the many small parts off of 1 image
  • I added 6 small solar panels that were missing on the space station previously, this added a lot more to the overall image of the space shuttle
  • I added 2 Zvezda Service Modules (They look like mushrooms)

I still need to add multiple small details to the space station but overall, I added every section to the exterior of the space station.


This project is very close from being done! If you have any suggestions, you can leave them in the comments

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5h 4m 16s logged

Still Editing My Space Station


I was able to get a lot done today (This devlog is longer since I did 5 hours in 1 day). This is what I finished:

  • I fixed the supports on the many radiators, this took a while since I needed to make a lot of them and it took a while to make realistic
  • I added 5 small, realistic panels to the space station, this took a while since I needed to base the many small parts off of 1 image
  • I added 6 small solar panels that were missing on the space station previously, this added a lot more to the overall image of the space shuttle
  • I added 2 Zvezda Service Modules (They look like mushrooms)

I still need to add multiple small details to the space station but overall, I added every section to the exterior of the space station.


This project is very close from being done! If you have any suggestions, you can leave them in the comments

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2h 47m 39s logged

I finished the Russian Segment On My Space Station!

This includes one of the most complex parts of the space station so this took me a while


This is what I did today:

  • I worked on the dimensions of the Russian Segment on the space station. This included using tools to add realism like fillets and drafts.
  • I moved the radiator panels closer together to increase realism and detail to the space station.
  • I added Control Movement Gyroscopes to the space shuttle. This took a while since the part was very small and precise.

What I still need to do

  • I still need to add many smaller parts to the space shuttle.
  • I still need to fix the Radiator Panels connection since I reduced their spacing

This project is going very well and so far I’m very happy with the result. If you have any suggestions, please leave them in the comments!

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2h 47m 39s logged

I finished the Russian Segment On My Space Station!

This includes one of the most complex parts of the space station so this took me a while


This is what I did today:

  • I worked on the dimensions of the Russian Segment on the space station. This included using tools to add realism like fillets and drafts.
  • I moved the radiator panels closer together to increase realism and detail to the space station.
  • I added Control Movement Gyroscopes to the space shuttle. This took a while since the part was very small and precise.

What I still need to do

  • I still need to add many smaller parts to the space shuttle.
  • I still need to fix the Radiator Panels connection since I reduced their spacing

This project is going very well and so far I’m very happy with the result. If you have any suggestions, please leave them in the comments!

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3h 36m 49s logged

I Am Almost Done The Canadarm On My Space Station!


What I did to the Canadarm in the past 3 hours:

  • I changed the dimensions of the Canadarm to add more realism to my model
  • I added a realistic control panel to the space station connected to the Canadarm
  • I added the Control Movement Gyroscope to the space shuttle
  • I smoothed out a part of the main body structure of the space station since it was sticking out weird

What I still need to work on:

  • I still need to fix a large piece of the Canadarm since its the wrong shape and dimensions
  • I still need to add multiple small parts to the Canadarm and other small parts to the space station

I’m very happy with the current result, I hope to finish This project soon! If you have any suggestions, leave them in the comments!


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