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7h 24m logged

UPDATE #1

I have created using pygame a chess engine complete with all of the rules of chess and is fully playable for local 1v1 with the features:

  • on piece hover, piece tilts a bit
  • piece moves to next square instead of teleporting
  • checkmate
  • resign and draw buttons
  • stalemate
  • 3 fold repetition
  • 50 move rule
  • en pessant
  • castling
  • captured pieces are shown on the side that captured them
  • captured piece zone is aligned to board
  • pawn promotion

FUTURE IDEAS:

  • SFX
  • Better GUI on loss/draw screens
  • Better GUI for promotion
  • Main menu
  • variants (atomic,duckchess,giveaway chess, Horde, etc)
  • time control
  • bots (pinging chess.com api idk how to code a chess bot from scratch)
  • color change of boards
  • better graphics for pieces
  • move log
  • when hovering on dot of the move you want to make the dot becomes bigge
  • pull and drag pieces around board to make moves like chess.com
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