You are browsing as a guest. Sign up (or log in) to start making projects!

17h 8m logged

UPDATE #12

added features

  • added variants support
  • added giveaway chess
  • added duckchess (kinda)
  • added the start of a play screen, still working on it not much yet
  • added easing functions to some visuals so they appear instead of popping in

fixed bugs/cleanup (like 50% of this devlog)

  • split code back into multiple files
  • fixed that puzzle code was directly in frame update loop
  • tons of crash fixes todo with variants and puzzles
  • animation broke on variants
  • draw legal moves didn’t work on custom pieces

future ideas

  • clock
  • bots
  • particle system effects
  • screen shake
  • randomize leaves
  • menu transitions

i was mainly struggling to fix crash bugs this devlog as there were multiple that i had to fix, most notably there was a crash bug when swapping between the game and puzzle menus, and loading a new ruleset for variants. My current plan now is to finish the create game screen, then work on fixing the last duckchess bugs, programming a bot then variants + polish. I may ship again if i get a chance before i finish this though.

Screenshot here shots duckchess in action but I made the duck sprite using AI just so we’re clear about that because i am bad at art.

0
5

Comments 0

No comments yet. Be the first!