UPDATE #10
added features/changes
- added a sidebar
- added a settings page with the ability to toggle 50 move counter,3 fold counter,board markings with more settings to come like high contrast and animation speed
- added a makefile to compile code to test instead of running a bunch of commands back to back
- added puzzles to the puzzle tab pulls random puzzle out of a csv
things before next ship
- more sfx
- click and drag to move piece
- sfx plays infinitely on hovers
- randomize leaves placements
- menu transitions
- polish puzzles page and get rid of bugs
general ideas
- theme switcher
- animation speed control
- move clock
In this update i messed up my codebase so massively bad trying to refactor the code so alot of my time was fixing the nuke i dropped into my codebase. uhhh one of the big bugs i had to squash before this that took eternity was playing sound effects would just crash the game. It turned out the reason was i didnt add the compile flag to my makefile causing the audio mixer to crash the game. After that i added sound effects back in and then started to work on puzzles. for puzzles i took the lichess puzzle database of 6m puzzles and condensed it down to 100k for file space. I pull a random row from this file to create the puzzle and it kinda works but its still in progress.
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