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16h 29m 31s logged

UPDATE #10

added features/changes

  • added a sidebar
  • added a settings page with the ability to toggle 50 move counter,3 fold counter,board markings with more settings to come like high contrast and animation speed
  • added a makefile to compile code to test instead of running a bunch of commands back to back
  • added puzzles to the puzzle tab pulls random puzzle out of a csv

things before next ship

  • more sfx
  • click and drag to move piece
  • sfx plays infinitely on hovers
  • randomize leaves placements
  • menu transitions
  • polish puzzles page and get rid of bugs

general ideas

  • theme switcher
  • animation speed control
  • move clock

In this update i messed up my codebase so massively bad trying to refactor the code so alot of my time was fixing the nuke i dropped into my codebase. uhhh one of the big bugs i had to squash before this that took eternity was playing sound effects would just crash the game. It turned out the reason was i didnt add the compile flag to my makefile causing the audio mixer to crash the game. After that i added sound effects back in and then started to work on puzzles. for puzzles i took the lichess puzzle database of 6m puzzles and condensed it down to 100k for file space. I pull a random row from this file to create the puzzle and it kinda works but its still in progress.

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