ball simulation
- 2 Devlogs
- 2 Total hours
my instagram feed has been filled with those videos of ball simulations so i wanted to try and make one myself
my instagram feed has been filled with those videos of ball simulations so i wanted to try and make one myself
new features:
i FINALLY got collisions working today, turns out that i had a ‘>’ instead of a ‘<’ for my if statement (but also my math was wrong)
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damage is calculated using:
speed / 300
300 was just an arbitrary number, i’ll likely adjust it in the future
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so far the hardest part of this project was relearning physics all over again lol
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next goal: abilities