Devlog #2: Collisions, Stats, and Damage
new features:
- working collisions
- health
- damage
- ball death
- stats bar
- left click while hovering a ball to select a ball; selected balls are highlighted green
- left click to add balls
- right click to remove balls
i FINALLY got collisions working today, turns out that i had a ‘>’ instead of a ‘<’ for my if statement (but also my math was wrong)
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damage is calculated using:
speed / 300
300 was just an arbitrary number, i’ll likely adjust it in the future
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so far the hardest part of this project was relearning physics all over again lol
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next goal: abilities
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