Melanotaenia 4.0
- 6 Devlogs
- 7 Total hours
Melanotaenia 4.0
Melanotaenia 4.0
Was busy today so not that much progress was made.
Today I decided to add purple and yellow, while also making a parallax scrolling background.
I am gonna take a short break on this game, so I can look at it with fresh eyes when I return.
My goal when I return is to work on the title screen (title, buttons) and making the game look nicer.
I might also work on sound design
With the break from this game I am gonna try to enter my first game Jam.
I added my own custom sprite for the player and platform (excuse the art I am not a great artist).
I have decided to make my theme related to space. So the player will be a star that changes color.
I still need to fix the look a lot, but I wanted to get it into demo version. I will be sharing this with friends and have them test it out on itch.io.
So far for the game I have added a title screen (start and quit) and high score system. I believe I am done for now with all of the basic mechanics. My goal now is to work on the look of the game (Character, platforms, title screen, etc)
I was switching between making this game a platformer or a doodle jump clone. I have decided to do a doodle Jump clone. Here I have an infinite loop for the platform generation.
I have made it to where the player bounces on a platform when in contact.
Also if the player is not the correct color the scene/level resets
I have completed the player’s ability to change color, based on key input