stardance has been extended another month! the new deadline is october 31 :)

You are browsing as a guest. Sign up (or log in) to start making projects!

Ducks Can Fly Too!

  • 5 Devlogs
  • 15 Total hours

Ducks Can Fly Too! 🦆

My surreal adventure about ducks and appreciating their ability to fly! - Created for Haven Jumpstart

Game Mechanics / Features:
Flappy bird style flying mechanics
Dynamic animations
Energy system
Energy pickups
Enemies
Traps
Interactable NPCs
Dynamic parallax backgrounds
Dynamic music system

What I Learnt:
Almost everything to do with my project, I learnt from scratch. I had made basic Godot games before but hadn’t gotten past making a basic character script and tile map level. I am pretty experienced with python which helped with coding GD script a little. It was so much fun to learn everything though!

How do I play?
Controls: Space to jump, D to move right, A to move left and E to interact
Play from the releases tab!

General Info:
The game is very short at the moment! Plan to do more though! There is an ending, please keep going even if you find certain parts hard! :3

IN VERY EARLY DEVELOPMENT!

Ship #1 Pending review

This is my first ever proper game, I hope I did Ok!!

Here’s a description:

Ducks Can Fly Too! 🦆

My surreal adventure about ducks and appreciating their ability to fly! - Created for Haven Jumpstart

Game Mechanics / Features:
Flappy bird style flying mechanics
Dynamic animations
Energy system
Energy pickups
Enemies
Traps
Interactable NPCs
Dynamic parallax backgrounds
Dynamic music system

What I Learnt:
Almost everything to do with my project, I learnt from scratch. I had made basic Godot games before but hadn’t gotten past making a basic character script and tile map level. I am pretty experienced with python which helped with coding GD script a little. It was so much fun to learn everything though!

How do I play?
Controls: Space to jump, D to move right, A to move left and E to interact
Play from the releases tab!

General Info:
The game is very short at the moment! Plan to do more though! There is an ending, please keep going even if you find certain parts hard! :3

IN VERY EARLY DEVELOPMENT!

  • 5 devlogs
  • 15h
Try project → See source code →
Open comments for this post

19m 10s logged

Gained a few extra mins from doing some final polish, this was a lot of fun to make and I’m looking forward to continuing it in the future! Hope you enjoy! :yay:

0
0
27
Open comments for this post

4h 32m 28s logged

The first playable build is complete and is up on itch! I’ve added more interact-able npcs, a whole new underground level, more lore, new biomes and fan traps. I started making this game as my haven jumpstart project but am going to continue working on it as there’s still so much more I want to do. (especially polishing it more)

0
0
19
Open comments for this post

5h 45m 41s logged

Been hard at work! Improved the levels, added an interactable npc, enemies, energy pickups, easter eggs and more!! I’m having a lot of fun learning as this is my first time actually putting effort into getting to grips with godot :p: . Gone for a surreal mix of photorealistic imagery and pixel art :3-blahaj-spinning:

0
0
4
Open comments for this post

3h 27m 22s logged

Almost done with the basics required for the game! Added in new flappy bird style jumping, dynamic camera movement, parallax backgrounds, animations, and energy system and ui, new tile sets, etc etc. I can’t wait to add some actual objectives next! I’m having a lot of fun :yay:

0
1
14
Open comments for this post

47m 8s logged

Following the haven jumpstart guide as a basis for the game and am about to move on from it, gotten basic movement and some admittedly creepy placeholder textures in place.

0
0
141

Delete project?

Are you sure you want to permanently delete this project? This action cannot be undone.

All devlogs, followers, and associated data will be removed.

Followers

Loading…