Caffeine Crisis
- 23 Devlogs
- 17 Total hours
I am building a caffe gamee
I am building a caffe gamee
I tried some thing but It didnt work sory
I just polished the game and some balancing with bug fix
I added 5 more customer,
I just cant find customer image. Can you make a recommendation? Just leave the link to the photo.
I made 2 things
First I can add multiple customers Image.
Second I made customers Personalitys.
Customers have 5 different mods:
-Impatient
-Generous
-Sleepy
-Gourmet
-Friendly
I have a lot of different text.
I added all sound fx and that photo You can play it Now
https://stutu-batu.itch.io/caffeine-crisis
Just bug fix and pollsh
If you want to know, play my game. (Just some bug fix). btw should I redesign my customer like this frog man ??? pls write your opinion
I made a tutorial for youuu
You can play it now
https://stutu-batu.itch.io/caffeine-crisis
Improving Shop UI and price balancing
Yoo whats up
I just test my game and do some bug fix
I added the SHOP system !!!!
It took an hour
but it was worth it :D
I am gone add more UI but not right now.
I’m bored of drawing.
I added
day ending screen
dynamic price
bug fix & UI
reset button for test
I will add more thing and fix the customer
I FINISH THE BACKGROUND (finaly)
I drew colored more
I colored the background
I drew back ground more🥱
Have a great day
I added new recipes, new stations, and recipe book panel, I am gone draw a book panel (right now its just brown panel). I will add more things later, I am gone fix the customer
Wuhuu how you doing
I added a MainMenu and day system (also clock) , a day ending screen, I will add more recipes and makes the UI better . later I add sound effect
Yooo whats up
Today I add costumers body and coin model, new serve mod and delay to stations . (My friend created the character.)
how are you doing friends
Adding customer mechanic, I will add visual customers wait for now
Feedback
Hey stutu_batu,
Awesome project! I'd love to see what you make in the future!
For any other questions, DM @stunt or create a ticket in Slack—#ask-the-shipwrights.
Shipwright walkthrough
Feedback
Yooo! This project is genuinely sooo cool, i really liked it, but your readme requirements do not match, please add more details to it such as why u made it etc. Thanks
Shipwright walkthrough
Feedback
You seem not to have changed out the banner of the project as requested by previous reviewer to "a screenshot of your actual game". Once this is done reship and we are happy to take another look.
If you have any questions, DM @stunt on Slack or ask in #ask-the-shipwrights.
Shipwright walkthrough
Feedback
Hey there,
sadly I have to reject your project because your project banner does not show your project in action. It is the background of your game but not a screenshot of your actual game. Additionally, make sure to update your AI declaration, if your background is actually hand-drawn. AI generated art is not allowed on Stardance. Please change this and resubmit!
If you have any questions, feel free to ask in #ask-the-shipwrights on Slack!
Shipwright walkthrough
Feedback
Assets used in your game cannot be generated by AI for Stardance. Please change them out for non Ai generated assets!
If you have any questions, DM @stunt on Slack or ask in #ask-the-shipwrights.
Shipwright walkthrough
Feedback
Hi, Your banner seems to be AI generated and different from the one used in your project. Please fix and resubmit.
Shipwright walkthrough
Feedback
AI generated art cannot be submitted to stardance. Please make sure to use art that is not generated by AI, thank you!
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Feedback
Please make sure you include all source file in your project, include any assets you may have used, thank you! (I was not able to find the assets file you used in the repository)
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Feedback
Hi!
There's signs of heavy AI usage like in the HTML shown in the video. Could you make sure you declare all the AI that has been used!
Dm @Rohan for any questions!
Shipwright walkthrough
Feedback
Hey there!
Cool project however theres a few problems:
- Can you say in your Ai declaration what exactly you used Gemini flash 3.6 for. Like "I used it for debugging"
- Your readme link must be to the raw version of the readme not a link like this https://github.com/stutu-batu/Caffeine-Crisis/blob/main/README.md
- Your readme still seems to be entirely Ai generated, please handwrite it
dm @Rohan for any questions I would love to help
Shipwright walkthrough
Feedback
Hey stutu_batu,
You seem to have used a lot of AI in your readme. Please rewrite it yourself, as we would like to see how you worked on the project!
Also your readme link must be to the raw version of your readme not the non-raw version!
For any other questions, DM @Rohan or create a ticket in Slack—#ask-the-shipwrights.
Shipwright walkthrough
Feedback
Hey stutu_batu,
You seem to have used a lot of AI in your readme. Please rewrite it yourself, as we would like to see how you worked on the project!
Also can you have a more detailed AI declaration like what you used it for exactly, just saying the model you used is quite vague.
For any other questions, DM @Rohan
Shipwright walkthrough
Hey everyone!
Here is everything added to the project today:
-Custom Hand-Drawn 2D UI and background
Next Step
Add more Recipe
Add Costumers
Add Ice and water type
–Devlog 1: Caffeine Crisis–
Building the Core Gameplay Mechanics
Today I started my new project : Caffeine Crisis. A barista sim. My goal for today was to build the core loop from scratch and make sure all liquid and order logic works seamlessly.
Layered Liquid Stacking: Designed a vertical layout system so liquids (coffee, milk, water) stack from the bottom up as ingredients are added.
Liquid Mixing Logic: Implemented a mixing routine that blends individual stacked layers into a single blended coffee color upon serving. (Improving it until it gets better.)
Random order and recipe
Next Step
I’ll be focusing on adding visual assets, sound effects, a polished UI.
It looks terrible right now, but I’ll make improvements another time and add more recipes.
Have a nice day, have a working projects