APOPLEXY
New features:
- Weapon swapping animation
- Shotgun reload rework
- Quick melee system (+ shotgun reload pushback and damage)
- Live noise testing for enemy AI
Updated:
- Smarter AI, react to noise and being hurt
- Platform-agnostic build system (except macOS)
I’ve now decided a bit more on the direction of this game. I want to create an atmospheric stealth first person shooter, with a big emphasis on the stealth part, and optionally a “go loud” playstyle.
Expect future updates to work towards that goal!
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