@czapla on Apoplexy · 3 months ago 1h 17m 32s logged I got some hit detection and crude logging up (std::cout). The game is coming along nicely, and raylib is so pleasant to work with. [NOTE: this project was started yesterday when i found out about stardance]
@czapla on Apoplexy · 3 months ago 1h 17m 32s logged I got some hit detection and crude logging up (std::cout). The game is coming along nicely, and raylib is so pleasant to work with. [NOTE: this project was started yesterday when i found out about stardance]
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