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4h 45m 31s logged

Path tracing anyone? I still have to fix a bunch of bugs with jittering that are there and there is an animation bug, but that will be fixed with time. I also don’t know why the noise is so bad in some places, I have 1024 samples setup to accumulate. This is actually a good approach for me since this all runs at 3k fps, so almost instantly it converges to be near noiseless.

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