Ephemeral
- 5 Devlogs
- 37 Total hours
I want to build a game. It will be a roguelike where you are in the shoes of a spirit trying to escape a mine. The spirit will be that of a miner who lost its life inside the mine, and the game is the processof acceptingf its death. In the gameplay, I would like to add some memories of the miner to improve storytelling. I hope it's a good idea :D