Flappiest bird
- 8 Devlogs
- 11 Total hours
I'm starting with Unity and want to create Flappy Bird
I'm starting with Unity and want to create Flappy Bird
Devlog #8
I’ve fixed some error during the gameplay. The game is finished!
It’s not beautiful, but for my very first Unity project good enough. Once I’m able to ship again, I’ll do it
Devlog #7
I added music and some sound effect.
Music for:
Sound effects:
All sounds are from itch.io. The following music packs have been used:
Devlog #6
The difficulty switch works and even after a reset or restart of the game, the previous difficulty gets saved.
The same goes for the highscore that actually works!!!!
What I should implement next is the highscore based on the difficulty, but that is for later
Devlog #5
I’ve made some changes to the game:
Difficulty:
There are 3 options. Easy, Medium, Hard. Medium is the standard option. They all influence the speed as well as the spawn rate of the pipes
Issues for the future:
If you restart the game after the game over, the difficulty gets set to Medium. Probably the fix would be to have some data saved for after the restart. This is also my current idea how I’ll make the high score. Or maybe some sort of database would make it easier
Devlog #4
I’m working on the starting screen. I had also fixed some unknown issues with the bird. It cannot leave the screen now and the game over mechanic works a lot better
Devlog #3
I created a starting screen (WITHOUT A TUTORIAL) and connected everything to it.
It was a lot harder than expected, because everything runs on Start function, so I had to edit every object.
This concludes the first version of this game. Yeah it’s not beautiful, but it’s functional. The other To-Do’s will be added in further versions!
Devlog #2
So I finished the tutorial…
The game exists and now I have some knowledge about Unity and Game Development.
Now I will add some additional stuff to this game to finish it.
These include:
If you have some ideas, please comment them. I’ll try my best, but can’t promise anything
Devlog #1
I’m starting out with Unity. And what is the best option to choose, when you’re starting out? Watch a Flappy Bird tutorial and hope you understand everything, so that you can add your own stuff at the end…
I want to create my own games, but have no clue how Unity works. This project is focused on helping me learn all the basics and be able to create my own games from then on.
Even though I’m using a tutorial to create this game, I’m planning on using my knowledge to upgrade the game with a few features to market it as my own ;)