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1h 40m 1s logged

Devlog #5

I’ve made some changes to the game:

  • Improved starting screen
  • Added a difficulty switch

Difficulty:

There are 3 options. Easy, Medium, Hard. Medium is the standard option. They all influence the speed as well as the spawn rate of the pipes

Issues for the future:

If you restart the game after the game over, the difficulty gets set to Medium. Probably the fix would be to have some data saved for after the restart. This is also my current idea how I’ll make the high score. Or maybe some sort of database would make it easier

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