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3h 14m 1s logged

Devlog - After a very long time I have finally got everything to work perfectly, I have connect all of the games so that when you win you move on to the next mine game. I also made it so that the screen when playing the games also changes the game size instead of being a fixed size. Everything is now connected seamlessly!

All the games and code:

2D Shooter: Setting up player movement, shooting mechanics, enemy spawning, collision detection, and a basic scoring system. As well as the art and the waves.

Chess Puzzle: Coding the rules of chess, each pieces, turn logic, win/loss conditions, and a grid system. Also adding capture animations and the layout of the puzzle. Absolutely the longest and most difficult to code by far.

Soccer Shooter (PK / Penalty Kick): Implementing a aiming mechanic, a goalkeeper AI, moving target, smooth UI and ball physics. As well as hitboxes for the goal/goalie and the UI.

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