You are browsing as a guest. Sign up (or log in) to start making projects!

4h 42m 37s logged

Ported the mod to Forge and Fabric 1.20.1 + prep for ship!

Devlog #7 - most likely final
I kept my promise and ported the mod to Forge 1.20.1 and Fabric 1.20.1. The Forge port went smoothly, but by the time I reached the Fabric port multiple things I have messed up in the past surfaced, thus I had to fix a lot of these issues. A majority has been with the github repository, as I named tags the same as branches and that messed quite some things up. But now all of that is fixed and I no longer have to worry about it. The last thing remaining is to ship. So the next post will be a ship.
So long story short:

  • Ported to Forge 1.20.1
  • Ported to Fabric 1.20.1
  • Fixed up tags in the github repo
  • Fixed up gradle daemons not launching correctly after a branch switch
  • Uploaded the new versions to CurseForge and Modrinth
  • Updated the README files accross branches as some were incorrect
  • Other smaller fixes and patches

Seeing this for the first time?
This mod is designed to be mostly a standalone mod, but I will be using some parts of it in my second biggest project: Apolinum arise!, so be sure to check it out, since this project is about to hit its end, thx!

0
109

Comments 0

No comments yet. Be the first!