Ported the mod to Forge and Fabric 1.20.1 + prep for ship!
Devlog #7 - most likely final
I kept my promise and ported the mod to Forge 1.20.1 and Fabric 1.20.1. The Forge port went smoothly, but by the time I reached the Fabric port multiple things I have messed up in the past surfaced, thus I had to fix a lot of these issues. A majority has been with the github repository, as I named tags the same as branches and that messed quite some things up. But now all of that is fixed and I no longer have to worry about it. The last thing remaining is to ship. So the next post will be a ship.
So long story short:
- Ported to Forge 1.20.1
- Ported to Fabric 1.20.1
- Fixed up tags in the github repo
- Fixed up gradle daemons not launching correctly after a branch switch
- Uploaded the new versions to CurseForge and Modrinth
- Updated the README files accross branches as some were incorrect
- Other smaller fixes and patches
Seeing this for the first time?
This mod is designed to be mostly a standalone mod, but I will be using some parts of it in my second biggest project: Apolinum arise!, so be sure to check it out, since this project is about to hit its end, thx!
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