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SuperOrbital

  • 12 Devlogs
  • 70 Total hours

2D platformer with toggleable gravity, project with @orivio

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9h 11m 3s logged

I tried adding a parallax effect, but it didn’t turn out how I wanted. I fixed a bug with the camera scale not being a whole number ratio. I’m starting to add the last few mechanics to the game, which involve Black Holes.

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7h 59m 42s logged

I made this cool background for my game’s menu.
I learned about shaders from the book “The Book of Shaders”  by Patricio Gonzalez Vivo and Jen Lowe, and some of my shaders were inspired by the content in that book.
The star effect was inspired by this very helpful reddit post: https://www.reddit.com/r/godot/comments/1m0czqd/starry_background_in_this_many_lines_of_shader/

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1h 43m 23s logged

I added a level that teaches you the jump cutting mechanic in my 2D platformer game. I’m also experimenting with new character sprites.

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