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The things I have added to my game engine today:

  • I have fixed the map grid cursor and implemented drawing walls.

  • I made it possible to change the wall color in editor

  • Changeable map grid cursor speed

  • Other little tweaks

Things I still need to do:

  • Make it possible to delete a specific wall
  • Rendering optimizations (it runs fine with low amounts of walls but when there is more than 15 there is a noticeable frame drop)
  • Keep engine below 1.44mb to put it on a floppy drive someday (right now its 100kb)
  • And other stuff that is not my top priority right now.

If you want to see more pictures and videos, please look here: https://cybrock9000.github.io/CyberWolfGames/engineDev.html

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