The things I have added to my game engine today:
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I have fixed the map grid cursor and implemented drawing walls.
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I made it possible to change the wall color in editor
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Changeable map grid cursor speed
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Other little tweaks
Things I still need to do:
- Make it possible to delete a specific wall
- Rendering optimizations (it runs fine with low amounts of walls but when there is more than 15 there is a noticeable frame drop)
- Keep engine below 1.44mb to put it on a floppy drive someday (right now its 100kb)
- And other stuff that is not my top priority right now.
If you want to see more pictures and videos, please look here: https://cybrock9000.github.io/CyberWolfGames/engineDev.html
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