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8h 32m 44s logged

Devlog 4 fixes and additions

New additions and fixes also shown in the video


Features:
Added badge rewards on milestones (5 badges so far, 1-1000 stages won)
Setting for daytime cycle in main menu
Dynamic lighting system
Replaced placeholder images in the main menu (main menu is fully complete now)
Seperate play UI instead of one button
Spinning parts
Loading screen
Day and night ambiance


Fixes:
Dynamic lighting fixed to not depend the animation on ClockTime, instead make a tween and play it in a certain time range.
Dynamic lighting fixed to not read ClockTime every time it changes (inefficient)
Teleport handler fixed to handle any errors with servers and re-enable the menu incase of an unsuccesful teleport.
Music UI fixed to show volume slider properly (not to combine the button to stop the current song playing in the same line)
Implemented proper join song rng (otherwise it’d usually pick the first or the 4th song)
Credit menu scaling


Needs fixing:
Shop and music menu scaling on 1440p screens (Credit to ShootingCat for finding this bug, since I don’t have a 1440p monitor)
Disabling the back button when attempting to teleport to a different place
When enabling night time, to turn the lights on, since the current dynamic lighting system only checks 2 timeframes, and doesn’t turn on otherwise.


Still need to add/replace:

  1. Replace placeholder items and images in the shop frame
  2. Adding customization options for the golf club (or as it’s named, golfstick)
    3. Finally start building the map
    (if nothing else comes up that needs fixing, or another idea that needs to be implemented)
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