efficient rover
- 8 Devlogs
- 13 Total hours
sending data to a far away rover is expensive, so compressing data is important. this is a simple implementation of Huffman coding. The movement instructions have a 50%, 25%, 12.5% and 12.5% for 1, 01, 001 and 000. Because 1 is used much more its more efficient than encoding with 00, 01, 10 and 11.