an ultra-smooth, cross-platform 2d/3d fractal engine featuring a decoupled Qt6/OpenGL pipeline, 64-bit precision, and an asynchronous micro-tile rendering matrix to render at 32k scale without exploding your gpu check out the github! -> https://github.com/swedishsplidney/fraktalized
a cross-platform, fully customizable GUI tool to generate digital "swiss army knives" with removable drives. coded in C++, compiled with CMake