Two New Abilities
I added two new abilities to the game, the obstacle destroyer and the teleport.
Obstacle Destroyer:
Sends out a (kinda) cool orb of particles from the player (which i accidentally deleted the VFX graph for and spent a while remaking). Nearby obstacles will shrink into oblivion, turning complex rooms into flatter ones.
The block prefab has a seperate plane for each face so that the material can automatically tile according scale, so I put the script on the main component to simplify calling the method.
Teleport:
The ability pictured. It launches a ball from the player with added velocity. I used a rigidbody on the ball so that it would be able to bounce off walls and do other fun stuff.
After a couple of seconds of bouncing around chaotically, the ball turns into a portal that instantly teleports the player to its position. I used a VFX Graph for the portal effect.
I fixed the rigidbodies and colliders so the ball almost never bounces out of the map, teleporting you to your doom.
Credits:
Gabriel Aguiar Prod on Youtube for VFX Graph tutorials