Devlog #6
More minigames! After my first ship, I’ve decided to expand my game to include more constellations and to incorporate mythology-inspired minigames for each constellation.
✨ New stuff ✨
- Level selector scene that allows the player to pan around a map-like screen to find the constellation they want to complete.
- First new constellation: Draco 🐉!! I’ve started with a “Protect the golden apples” minigame for this one, and it’s looking pretty good! Now that I’m not entirely new to Godot anymore, creating a minigame is pretty quick.
Something I’m tryna figure out… 🤔
Even though I’ve been doing art for a loooong time, digital art is something that’s really new to me, so I chose to stick to simple pixel art for this game. Something that’s been bothering me is how crude this game looks right now. I know pixel art games can look awesome when done right, so maybe it’s just that I’m not good enough with the medium yet.
If you guys have any suggestions for how I can make my game look more professional (apart from just to practice drawing more 😭), I’ll be happy to receive any tips!