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Mintia11

@Mintia11

Joined August 16th, 2026

  • 12Devlogs
  • 2Projects
  • 1Ships
  • 3Votes
Ship Pending review

Hii everyone, I just finished this simple Mario Kart track chooser, making it work well on mobile was one of my priorities and i think that i succeded, hope that at least someone will use this in their game nights, it’s made for Mario Kart 8 Deluxe and it even gives out tracks from the CTGP Deluxe mod so if someone uses modded and doesn’t want to choose the tracks to play himself it should work well

  • 2 devlogs
  • 2h
Try project → See source code →
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1h 5m 16s logged

Hiii everyone, I built a silly Mario Kart track randomizer to use when I play modded with my friends. I think I should add some more miscellaneous options, lol maybe like per-console tracks or something in that ballpark

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8h 48m 48s logged

#devlog 9
The rewrite in c is going well, I built my allocator and also tiny logging helpers and now I created a vulkan device with all the extensions I think i will need, and I also integrated SDL3 to build my window

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8h 8m 6s logged

#devlog 8
Hii everyone,, I’m currently in the process of rewriting my codebase in C because Rust was giving me some headaches, so here’s a screenshot showcasing my slab allocator :)

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4h 7m 52s logged

#devlog 7

Finally got mono and stereo AAC decoding working, the only thing i’m missing now is h264 decoding, which I started doing but gave up half way because i hadn’t got audio/video sync working. So after this detour I can finally try to decode some frames!

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4h 52m 31s logged

#devlog 6
I have decided that decoding audio streams will be easier for the time being and it will help me to setup good synchronization primitives, so I have started to parse a simple mono AAC stream

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3h 18m 15s logged

#devlog 5

Got some menu’s going and I have started to create an h264 decoder using vulkan, in the video you can see the info lines the decoder generates for the track info window

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47m 40s logged

#devlog 4

I finally finished my egui renderer, i just needed to iron out alpha blending and buffer/image creation

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9h 10m 42s logged

#devlog 1

Got a simple mkv demuxer working, and i created a simple window with winit, in which i would like to put an egui based ui, with my custom vulkan renderer so that i can have the users view track info and a player bar and things like that

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