**Survival Devlog #4: Ice??
This update introduces a new biome, and a new ore/tier progression, as well as bugfixes, QoL updates, and a few more cool things described in this update.
Added since last DEVLOG:
- New Glacial Tundra Biome:
-
- Cold bar that makes you take damage if you dont have the Thermal Lantern
-
- Slippery Ice physics
-
- Cobalt ore, bars, sword and pickaxe
-
- Frost Wolf and Ice Golem Miniboss(WIP)
- NEW BASIC BASE BUILDING SYSTEM:
-
- Doors, wood walls, stone walls
- NEW NIGHT ENEMIES:
-
- Zombies, Slimes, Skeletons
WIP RN:
working on this stuff right now didnt have enough time for the devlog
- Zombies, Slimes, Skeletons
- Huge buffs on the Ice Golem, has a chance to spawn when you break a cobalt ore block
- Combat revamp, making it like those from dark souls, sekiro, deepwoken, etc
- “GOLEM CORE” item dropped from Ice Golems and needed to craft the cobalt sword
- cobalt sword will shoot projectiles
- shield
Next Steps(Short term): - Better Combat Integration with Progression(More bosses for items)
- More to come soon
**Showcase: **https://youtu.be/FZiQl1QMIpw
Also, apologies for the rushed devlog, a more detailed one will be released next devlog.