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10h 12m 3s logged

**Survival Devlog #4: Ice??

This update introduces a new biome, and a new ore/tier progression, as well as bugfixes, QoL updates, and a few more cool things described in this update.

Added since last DEVLOG:

  • New Glacial Tundra Biome:
    • Cold bar that makes you take damage if you dont have the Thermal Lantern
    • Slippery Ice physics
    • Cobalt ore, bars, sword and pickaxe
    • Frost Wolf and Ice Golem Miniboss(WIP)
  • NEW BASIC BASE BUILDING SYSTEM:
    • Doors, wood walls, stone walls
  • NEW NIGHT ENEMIES:
    • Zombies, Slimes, Skeletons
      WIP RN:
      working on this stuff right now didnt have enough time for the devlog
  • Huge buffs on the Ice Golem, has a chance to spawn when you break a cobalt ore block
  • Combat revamp, making it like those from dark souls, sekiro, deepwoken, etc
  • “GOLEM CORE” item dropped from Ice Golems and needed to craft the cobalt sword
  • cobalt sword will shoot projectiles
  • shield
    Next Steps(Short term):
  • Better Combat Integration with Progression(More bosses for items)
  • More to come soon

**Showcase: **https://youtu.be/FZiQl1QMIpw
Also, apologies for the rushed devlog, a more detailed one will be released next devlog.

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@Lucid

@water tysm gng ❤️