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Fearless_0x

@Fearless_0x

Joined June 22nd, 2026

  • 4Devlogs
  • 2Projects
  • 1Ships
  • 15Votes
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30m 35s logged

Devlog #1
I’m expecting this to be quite a long project. I am aiming to design and build an electric propulsion device based off a jet engine. Modern jet engines rely on heavy, polluting fuels, so i want to be able to test my model engine in different ways to make it more effective, such as adapting the shape and the blades.

The first section of time i have spent on this has been on research, as there are quite a lot of things that i don’t know about.

The first thing to look at it the current design of the jet engine… Did you know that over 80% of the thrust just comes from the turbine fan on the front! It makes you wonder why they bother with the ‘combustion’ section of the engine. So, my design is going to focus on that front part, the ‘fan’, and the working idea for this is to used a motor.

Now, i can’t just use one of the small motors that comes with arduino kits, they’re just too small. So i’m going to have to make my own motor, specifically an inrunner brushless DC motor. But why this?

Favourable features of a inrunner brushless DC motor:

  • No brushes means higher maximum speed(this is important as jet engines need to rotate extremely fast - like 2000rpm+ fast)
  • It is more energy efficient
  • Inrunner means higher rpm

See the attached photo for an example of this type of motor.

Once built, there is some control software that can be found online, such as by renesas, but i don’t need to worry about that quite yet.
I will use a hall effect sensor to monitor the rotations, this will be very important when it comes to making the propulsion device as effective as possible.

Next Steps:

  • Research exactly how the motor will work
  • Begin the CAD of the components to build it

It’s quite hot, so I’m going to leave it at that for today.

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Ship Pending review

A macropad that connects to you computer to control media. Buttons and rotary encoders are used to control the media, and you can see what is playing with the built-in OLED display.
This project was relatively simple as i wanted to try out some things that i have never done before: creating PCBs. This was a very cool skill to learn and i can see it being very useful in future projects.
I haven't currently got the components to create it myself, but please have a look through and see what you think. Any feedback would be wonderful!
FYI: This project is based off the hackpad guide.

Video of Project → See source code →
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29m 19s logged

Just finished making the code for the actual MusicPad! As code is not my forte, i have to acquire some assistance from AI. But my hackpad will now control a computers media. Next i will have to make the code so the computer can read the hackpad.

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35m 8s logged

Case Finished!

I have created a quite simple base to hold the macropad in, with a hole cut out for the usb port. I also created a PCB mockup based on the dimensions from KiCad.
The lid was the hardest part, as i had to find all of the measurements. But it’s done now.

Next, I’ll be working on the firmware.

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