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Finished last bit of work
After finally finishing coding my game and addressing ship notes, the next update should be the full release!
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Finally, after all this time, i finished my workflow. I now have a new motto for life guys: “Never use github actions if you can’t be bothered to deal with random crap that never works”
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Spent ages working on a workflow to make system binaries for a console java app, still not working… :sigh:
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You can now save to a file, loading comes later! :)
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I hate bugs. Still fixing literally EVERYTHING.
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Added colours, because, you know, colour! :)
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Finally finished the shop system, so here’s a gif for you guys to enjoy
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Combat system fully finished! At last, you can sort of play.
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After another 2hrs, you can finally play, just, without combat
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Finally, after 3 hours of coding and bug fixing… I can read and parse a file :sigh:
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Wait, can’t do that yet, don’t want to make every Room individually, time for worldbuilding! 😭
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After ages, I finished my types, now i can make the game ;(
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Just spent 10mins trying to get an arraylist to work only to realise i just forgot to add a semicolon ;)
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Add code linting and github actions build pipeline
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Added reload command and updated README ready to ship
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Add placeholderAPI support and finish event listener
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Finished initial event listener
My first prototype of an event listener for when the player has been killed is complete
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Finished Config settings
I have finished writing the config handlers and setters for EcoKills