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DanngDev

@DanngDev

Joined June 1st, 2026

  • 32Devlogs
  • 9Projects
  • 4Ships
  • 39Votes
I code in java, typescript, javascript & python. Nextjs is the best react framework. I will die on that hill.
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1h 31m 13s logged

Moderation added (and random button)

Finally added moderation to queries to prevent taking a heavy brunt on tokens from ai scrapers(also blocked them in vercel of course but can’t be too certain). also added a random button

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1h 27m 8s logged

Finally, IT WORKS

It semi works at least, for now, once the loading text disappears, just refresh the page to display the site. If you want to have a go, here, comment the url you decide to put in !

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1h 40m 15s logged

Finished DB and API

Why does prisma next just make things HARDER

20 mins of this time was spend trying to figure out an issue that came because prisma forgot to rename the file

Either way, the api and database are setup, now onto frontend ;(

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41m 23s logged

Finished my AI Library!

yes I know I said I was going to work on the database but I don’t want to. Ok?

Anyways, I now hate the openrouter SDK because it kept complaining at me about types for the response even through the response object had those types

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3h 33m 5s logged

Added SO MANY THINGS

First, i finished off the window system as i had to modify the z-index stuff from the code for typescript, though I admit the dragging stuff was much easier, I also added clickable icons with hover bg’s and a notes app ( With MD formatting) that saves to local storage.

If you feel like anything’s missing, suggest it in the comments and I will probably add it

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45m 48s logged

Reset

After working on plain html for a while, I got frustrate d enough with css that I have swapped to a next.js project so i can use tailwind. :sigh:

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32m 48s logged

QOL Changes

QOL changes including:

  • The search command auto-picking up items
  • Message displayed after using a potion
  • Enemies you are fighting are displayed at the start of a combat
  • Shops now tell you how much gold you have when opening
  • You just put north, south, east or west, no need to prefix with ‘go’ anymore

Technical changes:

  • Moved room handling to handleRoom
  • Moved help menu printing to printHelp
  • removed help branch to be replaced by default case
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58m 1s logged

Finished last bit of work

After finally finishing coding my game and addressing ship notes, the next update should be the full release!

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40m 36s logged

Finally, after all this time, i finished my workflow. I now have a new motto for life guys: “Never use github actions if you can’t be bothered to deal with random crap that never works”

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1h 1m 26s logged

Spent ages working on a workflow to make system binaries for a console java app, still not working… :sigh:

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Ship

I am happy with my project, needs some more extra work but for version 1 it is more than enough. Making it was hard, but figuring it out is part of the fun, you will need java 21 installed to play, but once you have done that, there is a simple command to install it and run it in the readme

  • 9 devlogs
  • 12h
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  • 49 Stardust
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