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184765

@184765

Joined July 20th, 2026

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3h 13m 48s logged

Development Log Two - Inventory, Loot and Crafting Systems.

The main accomplishments during this stage were creating a complete item database containing crafting materials, pills, weapons, armour, and cultivation scrolls. I also developed a dynamic loot system that rewards players based on item rarity and integrated a player inventory to store and display collected items. Finally, I built the foundations of the crafting system, allowing players to gather materials, view recipes, and craft new items, establishing the core economy and progression systems for the game.

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5h 15m 15s logged

Development Log One - Python Adventure RPG game.
The main things I accomplished through this process are building the main game loop, finishing the character creation system, and using those stats to build a cultivation system where the player can level up through stages and realms.

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