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5h 12m 38s logged

Development Log Four – Python Adventure RPG GameThe main focus during this time has been completing the combat systems for the game and planning out the storyline. The combat system uses a large range of abilities and monsters to increase replayability, so each encounter feels unique. Titles were also used to increase player progression, allowing them to complete more content. I tried implementing music, but I realised I won’t be able to test it until I move to a different platform, since, from my knowledge, GitHub doesn’t play sound. I’ve shifted from the combat system into the main storyline, which consists of ten main acts until the end, in which you’ll be able to replay the game with faster progression and a story that changes slightly each time. The current goal is to complete this storyline and truly turn this game into an RPG. If you have any recommendations on how to fix or add sound, feel free to let me know.

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