Fixed all of the bugs seen in the previous devlog and added a realistic flashlight. Also added some glow for the lights (still testing it)
Fixed all of the bugs seen in the previous devlog and added a realistic flashlight. Also added some glow for the lights (still testing it)
Made a professional pbr shader pipeline and completely rewrote the shadow system
-now facing some serious bugs
Created a custom dimension for backrooms level 0, made custom textures and block for it. Also made a custom render pipeline and working lightning shaders.
Made basic terrain generation and rendering with optimalizations