Devlog 6 : Escape the Facility
Today, I spent time reviewing and improving the JavaScript version of my sci-fi text adventure. I worked through several fixes involving the pause menu, inventory, oxygen canisters, story text, and the Power Control Room.
I also reviewed the game’s different mechanics, including exploration, combat, the Security Mech fight, the Research Lab riddle, oxygen management, and the escape sequence. I made the necessary changes while keeping the existing gameplay intact.
After the fixes, I ran node –check game.js to check for JavaScript syntax errors, and it passed.
Next, I’ll test the game from start to finish, check for any remaining bugs, finalize the README, and prepare my project for submission to Hack Club StarDance.