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reaue

@reaue

Joined August 29th, 2026

  • 34Devlogs
  • 8Projects
  • 8Ships
  • 77Votes
Ship

What did you make ?
I created a godot game composed of two mini-games, one platformer and one clicker, both are limited by a timer, you have three lives, and the goal it’s to finish bot mini-games before you lose all your hearts.

What was challenging?
The challenging part, was the coding in GDscript, it was my first time on it. So I used a lot of google research to help me on fixing bug or adding nex features.

What are you proud of?
I’m proud of learning a new programing language. It’s every time a great and enriching experience.

What should people know so they can test your project?
The project is published here, so let’s test it !

Try project → See source code →
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2h 28m 47s logged

Devlog 3 - The final one !

I added the death and winning screen, for the winnig one, I created from zero two different animated fireworks ! Then I also wrote the README file to ship this project.

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1h 4m 55s logged

Devlog 2 - Adding the second miniGame !

I implemented the second game where you need to click on each orbs, in less than 5 seconds, to win the game. Now, I still need to implement the wining and losing screen and then write the README file for the shipping.

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3h 12m 46s logged

Devlog 1 - Working on the first minigame of my WarioWareGame !

I started following the tuto and add some nice 2D pixel art found on internet. I’m very happy with the actual artistic direction.

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28m 46s logged

Building Devlog 1 – Starting the Building Phase

Today, when I got back from school, I went to the post office to pick up my package, and I was really happy to finally receive it. The result looks really clean!

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32m 10s logged

Devlog 3 - Adding a complete README

I finished the README with the most important part the installation. Now everything it’s ready for the ship. So let’s ship it !

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1h 21m 14s logged

Devlog 2 - Adding aerations.

I added aerations to cool down the HDMI capture card. I also wrote the DOM.csv file and starting to set up a clean repo. Now I need to explain everything in the README file.

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3h 57m 1s logged

New project !

So, I’m builduig a case for my actual TV ambientlight setup. Because right now it’s a bit messy. The setup is one rapsberry py 4 model B and one HDMI capture. The rapsberry run with Hyperion.
I just noticed that I forgot to put some ventilation to cool it down.

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Ship

What did you make?
I finalized my website which convert image and now text and video into ASCII art. For this ship, I added the video (including GIF) and text convertor. I also added new way to export your art such as in PNG, JPG, MP4 and GIF. I also try to design the website to be more undestandable (for example you don’t have acces to the download button when nothing it’s ready to be download).
What was challenging?
There were the challenging part. First find the good API for the text to ASCII convertor. I easily tested 5 different APIs for this features. The second challenge was to find a way to convert GIF to MP4 and the opposite. I first tried with a librairie, it didn’t work I had an error messag. So, I switched to FFmpeg and it was very complicated to find a workable way to do the conversion.
What are you proud of?
I’m proud of presenting you a finished Website where you can created easily ASCII art. With the implementation of features requested by raters.
What should people know so they can test your project?
The project is available at this url : https://reaue.github.io/ImgToASCII/. So come test it and send your best ASCII art to your friends.

  • 4 devlogs
  • 11h
  • 18.12x multiplier
  • 205 Stardust
Try project → See source code →
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1h 57m 24s logged

The last devlog (10) - I think I finally have finished this webiste.

I added more way to export your ASCII art such as PNG, JPG, GIF and MP4. I also tried to optimize the design to be more user-friendly.

Now I think I have finished this site (maybe if someone propose me a big feature I will come back to my decision). Time to ship the final version. Thanks for all your feedback it was very useful.

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1h 58m 30s logged

Devlog 9 - Adding Gif to the video format.

I thought it would be easier but I spent 2 hours of finding a good way to convert Gif to video format (such as MP4). I started with a librarie but I had an error, so I switched for FFmpeg and this has led to a lot of bugs. I coorected them and added a better preview of what your video would like.
Now everything works well so try it by converting your best meme.

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3h 49m 27s logged

Devlog 8 - Finally the video option !

After hours of development I added the video to ASCII convertor. If you tested it you will see a notification informing you about estimated pourcentage and it can take time so don’t try big video (a big video it’s already a 30 secondes one) or decrease other options.

How it’s work. Basically, it cut video into frame, uses the image to ASCII converter and then recreates a video.

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3h 32m 2s logged

Devlog 7 - Adding a text to ASCII converter !

It was such a really challenging idea to implement. My first idea was to call a google API, make the search and take the first image proposed by google. But the API I was looking for was disable for new people. So I try an API with AI generation but it wasn’t free. After that I looked for the reserp API a google scraper. But I needed to stock a private API key on a server and after one hour of trying, testing and fixing bugs. I said to myself that the best way was maybe the wikimedia API, it’s maybe less accurate than other API but at least it was free and no API_KEY needed. So I started devloped this idea and now it’s online. Don’t hesitate to test it and give me feedback or other features you want to see.

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Ship

What did you make?
ImgToASCII is a web-based tool which converts image to ASCII art. This is the V.2 of this website. I mostly added features requested by raters such as a drag and drop zone, an invert button, optimization on the algorithm and progress notification when your computer calculate the render. I fanilly made the pyhton proof of concept more user-friendly.
What was challenging?
The most challenging part was the algorithm optimization. It took me time and reflection and I have a good and a bad news, the first one is that for the black and white version there is almost no waiting time no matter the size. But for the color version it was harder. I succeed on reducing the time but no like for the the no color version.
What are you proud of?
I’m proud of how much time I earn between before and now for the calculation time. I thought it was impossible to optimize it but after some reflection time I found solution. I’m also proud of succeed all features that people want to get.
What should people know so they can test your project?
The project is available online here : https://reaue.github.io/ImgToASCII/ .

  • 3 devlogs
  • 5h
  • 16.78x multiplier
  • 80 Stardust
Try project → See source code →
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1h 14m 9s logged

Devlog 6 - Updating the README and make main.py user-friendly.

I updated the README.md to list new features for the upcoming ship, I also made the proof of concept in python more user-friendly with commands in the terminal.

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2h 45m 3s logged

Devlog 5 - I had added all requested features !

Firstly, I added the invert button and the drag and drop zone, it was quite simple. After that, I added the progress notification and tried to optimize the algorithm. It was not simple, I changed it to read only one time the image and not read for brightness and then another time for the drawing… I, also for the black and white version, drew not each character one by one but only after a line. It speed up the calculation time a lot.

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45m 41s logged

Devlog 4 - Think about raters ideas.

I add a section in the README with every features request. I think the first two are excelent ideas, for the third one I have no idea how to make it and then the last one can be a good feature. If you have any ideas I’m taker and if you know how to optimize the algorithm let me know.

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Ship

What did you make?
I created a website which works like an OS with openable and closeable windows that can be draggable. There is three apps, the first one is a welcom app which explains the project, the second one is a note app which retains what you have written in the localStorage and then a Rock Paper Scissors app where you play against the computer.
What was challenging?
The challenging part was the last app because, it’s totally my own idea so I had to search info and fix bugs by myself with google.
What are proud of?
I’m proud of the render of the translucent window effect, and the global design and features of the OS. I have learned a lot on web development.
What should people know so they can test your project.
If you want to try this project, it’s online here : https://reaue.github.io/WebOS/ .

Try project → See source code →
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19m 20s logged

Devlog 3 - The final one !

I added a README to explain and show all features of my personnal OS. I finished everything to be ready for the ship. Now let’s ship it !

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1h 5m 18s logged

Devlog 2 - Adding my own App !

I added a “Rock Paper Scissors Shoot” in the OS, you played against the computer (which select his move with Math.random()) and there is also a score.

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