miniGAME is a Godot game with two mini-games: a platformer where you collect all the orbs before time runs out, and a clicker where you click every orb before the timer ends.
What did you make ?
I created a godot game composed of two mini-games, one platformer and one clicker, both are limited by a timer, you have three lives, and the goal it’s to finish bot mini-games before you lose all your hearts.
What was challenging?
The challenging part, was the coding in GDscript, it was my first time on it. So I used a lot of google research to help me on fixing bug or adding nex features.
What are you proud of?
I’m proud of learning a new programing language. It’s every time a great and enriching experience.
What should people know so they can test your project?
The project is published here, so let’s test it !
I added the death and winning screen, for the winnig one, I created from zero two different animated fireworks ! Then I also wrote the README file to ship this project.
I implemented the second game where you need to click on each orbs, in less than 5 seconds, to win the game. Now, I still need to implement the wining and losing screen and then write the README file for the shipping.