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thapar_smayan

@thapar_smayan

Joined August 16th, 2026

  • 18Devlogs
  • 6Projects
  • 5Ships
  • 62Votes
Ship

I made an endless 2D runner game. You navigate through obstacles, speed surges and gravity flips as the difficulty increases. I have added 3 characters. Making the sprites on piskel, understanding godot and itch was challenging. I am proud of myself for escaping my comfort zone and making a full game. If you’re trying it out please read the ReadMe and have fun!

  • 6 devlogs
  • 26h
  • 2.32x multiplier
  • 60 Stardust
Try project → See source code →
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6h 0m 1s logged

I have started a new project. Its a game called Echoes. You navigate through different levels and use the help of the previous runs of your character. I have added some core game logic for now.

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Ship

I made all of the changes that were requested in my previous ship! PawXygen Rush is a 2D turn based maze game in which you play as various characters and try to escape a decaying space station. I am proud of myself for stepping out of my comfort zone and learning new things. Creating new characters was difficult. If you’re gonn try the game remember to have fun! Its what I made it for.

  • 2 devlogs
  • 7h
  • 15.67x multiplier
  • 113 Stardust
Try project → See source code →
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Reposted by @thapar_smayan

4h 1m 2s logged

After the feedback I received on PawXygen Rush, I have resumed my work on this game. I have started by adding a menu, level selector, character selection and I have made the canvas scale with your window size.

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4h 1m 2s logged

After the feedback I received on PawXygen Rush, I have resumed my work on this game. I have started by adding a menu, level selector, character selection and I have made the canvas scale with your window size.

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Ship

I have made a 2D space themed maze/ survival game in which you play as Laika the space dog from 1957. The HTML canvas part was difficult as it was my first experience with making html graphics. I am proud of pushing myself and stepping out of my comfort zone. Have fun!

  • 5 devlogs
  • 10h
  • 10.11x multiplier
  • 100 Stardust
Try project → See source code →
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2h 57m 21s logged

I have finished the graphics and coded the entire game, this took me like 2 hours but it was fun. All that is left to do is add a legend, level chooser and a soundtrack.

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1h 52m 2s logged

I have finished cleaning up the game logic and added some of the graphics. Next I’ll add the rest of the graphics and a few more levels. Currently the player isn’t visible coz I haven’t added its graphics yet. Trust the Process!

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2h 30m 20s logged

I have added the core game logic along with the sound effects. I am facing some issues with particles but i’ll figure it out. I am left with clean up, particle debugging and graphics for now.

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