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domos000

@domos000

Joined July 31st, 2026

  • 45Devlogs
  • 7Projects
  • 5Ships
  • 36Votes
Hey there! I'm a student from India who REALLY likes technology. I'm only a beginner to programming though, I know a little bit of Python and C. My goal is to become a great software developer. Hope I achieve that!
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34m 17s logged

Devlog - 1

Spent some time setting up the initial files of the website. Base welcome screen looks like this currently.

Couldn’t code for a few days cuz my phone bwoke so, sorry for that :(:sad-cat-thumbs-up: .

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32m 43s logged

Devlog - 5

I don’t remember what exactly I did but these 32 mins weren’t logged.

What I do remember:
I had worked on troubleshooting the bot and fixing errors / bugs in the code as well as writing the README.md file where most of this 32 minutes went.

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webForske:

  • Get easy access to publicly available information about a website or an IP Address.

✨ Features:

  • Get Who.is Data about a domain or IP Address
  • Get all the Subdomains of a domain
  • Get SSL / TLS Certificate information of a domain
  • Convert IP Address into URL to fetch the data (IF POSSIBLE)
  • Get easy access to the malicious site reporting sites (Google Safe Browsing, Microsoft Windows Defender Security Intelligence, etc.)

🛠 Tech Stack:

💻 Frontend:

- **Next.JS** (Framework)
- **TailwindCSS** (CSS Framework)

###🖴 Backend
- Who.is API (for Who.is Records)
- crt.name API (for subdomains)
- Domainee API (for SSL/TLS Certificates)


🤖 AI USAGE:

AI was used for implementing some parts of fetching the data and displaying it. It was also used for checking if the IP Address could be of a Website. UI and Base Logic was almost completely written manually.


  • 8 devlogs
  • 6h
  • 7.92x multiplier
  • 46 Stardust
Try project → See source code →
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37m 6s logged

Devlog - 8

Spent some time adding the certificates fetcher feature. Also, added a IP to Website Checker to ensure all features work properly. Added an error handler which displays text if the data can’t be fetched for the entered URL or IP.

Last devlog before shipping!

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35m 55s logged

Devlog - 2

Spent around 2-3 hours working on the environment of the game and ~30 mins improving the player movement.

Made the base place where you’ll spawn at the start of the game (will improve it later).

Improved the player movement so, your head now moves based on how quick you’re moving (whether walking or sprinting) to replicate real life movement.

Please ignore the laggy / choppy recording :wiltedrose: . The game itself isn’t laggy… it’s just the recording :sob-ios: .

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58m 36s logged

Devlog - 1

Spent some time making the base environment and player controls. I chose Godot Engine for my game as a lot of people were using it and I got to know its easy to make games using it.

The head movement is limited so you can’t just turn your whole head around 360 degrees :cat-boogie: . That’s just not how human heads work.

I’ve only implemented basic player movement currently. Much better player movement will be introduced in the upcoming devlogs!

Please don’t mind the choppy recording. My specs aren’t that good for a smooth recording lol

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29m 23s logged

Devlog - 7

School hackathon competition ended so I can code more now! I’ve got a really interesting idea in my mind which I’ll be presenting in another project. Anyways:

Spent some time implementing the subdomain fetching function and fixing some styling issues.

Previously, if there were too many nameservers to display, the text would overflow.

Now, I’ve fixed it by adding a horizontal slider so the divs won’t mess with the overall design.

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36m 51s logged

Devlog - 6

I know my devlogs have become smaller and shorter time is being logged, but that’s because of my school hackathon competition :D

Anyways, spent some time adding a valid URL / IP checker and fixing the UI on mobile devices. Previously, if you entered a wrong URL, the website would try to fetch the details of that URL and fail in doing so.

Now, if you entered a wrong URL, the website tells you that the entered URL is wrong.

Also, why did no one tell me you can add these animated emojis? :cat-chips: :hack:

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1h 0m 32s logged

Devlog - 5

Spent some time working on making the divs appear only after entering a valid website URL and implementing the Who.is Records feature.

For now, the feature doesn’t work properly and is only partially working. But, I’ll be fixing that later in the next devlog!

I had to use AI as I couldn’t fetch the data properly using the Who.is API.

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43m 9s logged

Devlog - 4

Spent some time working on the baseplate for all the information that will be fetched. I wasn’t able to code a lot today due to some school stuff. None of these currently work or are accurate. These are just placeholders for now.

I’ll be back with some actual progress very soon!

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37m 31s logged

Devlog - 3

Spent some time adding a header and footer. For now, it only links to the source code and my portfolio website.

However, I’ll improve it once I’ve got most of the basics of the website completed.

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1h 1m 33s logged

Devlog - 2

Spent some time designing the website a little bit. I’m using my animated grid background in this project too as it’s really cool in my opinion.

I haven’t started on the actual backend yet. I want to finish the frontend stuff BEFORE I start working on the backend.

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42m 28s logged

Devlog - 1

Spent some time setting up the base files for the website. Most of the time went in figuring out the color scheme I should use but, I later just decided to go with the Catpuccin Mocha color scheme.

❓ Why so little work in a 40 min devlog?

Most of my time went in figuring out the colors as well as the project structure. I wasn’t able to figure out how to fix node modules import while moving the files to another folder.

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Adeebur’s Portfolio

Hey there! I spent a few hours working on my portfolio website and now, I’m ready to ship it! There aren’t actual distinct sections as all of the content is contained in a single macOS Terminal window.

🎨 Styling Choices:

I went for a macOS Terminal theme though, I wasn’t really able to properly implement it.

There is an animated grid background which reacts to your mouse movements but, also moves on its own if there’s no input from the user.

🛠 Tech Stack:

  • Next.JS (Framework)
  • TailwindCSS (CSS Framework)
  • Fontawesome Icons (Icons)
  • Vercel (Deploying the website)
Try project → See source code →
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48m 52s logged

Devlog - 5

Spent some time adding a My skills section and made some Quality of Life (QoL) changes in the styling.

I had to use Gemini 3.1 Pro in order to fix the scrollbar’s appearance as, they were not getting rounded with the div corners. This was fixed by implementing sort of a clipping mask for the div.

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1h 18m 59s logged

Devlog - 4

Spent a few minutes fixing some stuff. Added a “My Hobbies” and “My Projects” section. Still need to complete it but, this is basically the base.

I had to use Gemini 3.1 Pro to fix the spacing, padding and the sizing of the windows (basically, the divs) so that it appears properly on all devices.

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43m 11s logged

Devlog - 3

Spent some time adding icons and some details about myself :D

I went for a terminal look for the details thing. I’ve only added this much information for now. I’ll add more information like Projects and stuff later cuz it’s getting late.

C ya in the next devlog tomorrow!

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53m 51s logged

Devlog - 2

Spent a few minutes working on the portfolio. Honestly, I’m proud of what I’ve managed to complete till now :D Here’s a list of the stuff I added:

Added:

  1. Animated Background (taken from one of my previous projects)
  2. macOS terminal esque style
  3. Avatar + Name
  4. Social Media Links
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30m 15s logged

Devlog - 1

Spent a few minutes setting up the base files for the portfolio. The portfolio is being built in Next.JS with TailwindCSS as I don’t really know Svelte lol.

I’m thinking for going for like a macOS application theme (ik this is overused but, it looks good!)

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59m 39s logged

(smol and late) Devlog

I’m not sure exactly when and what changes I did but, this is the final GitHub Repo README.md. I’ve added some alerts and more information in the README.md as you can see.

The reason this Devlog is so long is that I spent some time fixing bugs and stuff (like typos) in the code and those changes were so small that I just didn’t care enough to post a Devlog on them.

Will add some more features to the bot very soon :D

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