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winwon23

@winwon23

Joined July 26th, 2026

  • 6Devlogs
  • 1Projects
  • 0Ships
  • 0Votes
Coding Unity games :)
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8h 42m 47s logged

Devlog #6 - Menu (kinda)

Progress
TLDR: Made a menu w/ environment and play button

  • I haven’t worked on the game for a while bc of exams in the past few weeks, but I should hopefully still be able to complete the game before the challenge finishes.

  • I designed a few elements in Canva and tried to pair them with an environment, which took forever bc the grass wouldn’t sway properly and kept shifting around.

  • I linked the play button to reach the main volleyball game part, but I will probably make a submenu

What’s next

  • I’m going to start working on a 3rd person view for the character since it is pretty hard to play in first person

  • I’m going to make a tracker for the ball so there can be more visual cues as to where its going

  • I should hopefully be able to start making the opponents/teammate which I’ve been procrastinating on

Please offer any feedback, it’s been really useful!

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1h 2m 20s logged

Devlog #5 - Set

Progress

TLDR: Added set, rerouted dive button, unified hitting system

  • The main thing I added was a set, which is now F (for front set). If you don’t play vb, the set basically hits it high for someone else to spike (hit) the ball
  • Changed the dive button from F to Q
  • Moved all the hitting stuff to a unified system, so basically clicking a certain button registers a type of hit via a string that determines if you set, spike or bump. This should make it easier in the long term

Any feedback’s great! Suggested gamemodes, features, arts, nitpicks are all welcome!

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1h 19m 19s logged

Devlog #4 - Crosshair cooldown timer

Progress

  • Made a crosshair that basically goes clear(ish) once you hit, and then goes back to opaque once the cooldown timers over (1 s)
  • Also made the sky a little bluer

All suggestions are welcome btw, I’m happy to hear what sports, features, etc you want to see in the game!

Attached a vid of gameplay below and another Goober portrait

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2h 38m 27s logged

Devlog #3 - Dive

Progress

This genuinely took way too much math and testing values, but I finally got a somewhat decent looking dive implemented. When you press F, your character hits a dive and saves the ball. It uses this rectangle hitbox area, and balls that go in that area are hittable.

  • Also shout out to @aayanalikhan09 for the idea to move the light source, now the shadows are much more unnoticeable :)

Please feel free to make some suggestions, whether that be small features like lighting or big things like gamemodes/sports you’d like to see!

I’ve linked a video of the dive in action below and today’s Goober photo:

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1h 17m 28s logged

Devlog #2 - Hit cooldown

Progress

Before this cooldown timer, you could basically double hit the balls and send them to space. Now, you have to wait one second between hits.

Feel free to make suggestions, should I make drills, volleyball-soccer cross minigames in the future, etc

Enjoy a portrait of Goober below (swipe right):

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53m 7s logged

Devlog #1 - Foundations of Duos

What’s Duos?

Duos is a Unity-based 3D sports game that’s going to involve sports such as volleyball, soccer, etc. Feel free to make any suggestions on how you think I could make the game more fun :)

The game will be free on Steam when I get the volleyball and soccer parts done.

Progress

  • So far, I’ve gotten down the WASD movement and jumping along with the bumping and spiking (hitting) for the volleyball.

  • I’m starting with volleyball, then I’ll move onto soccer.

  • The reason I haven’t made any devlogs before is because I only discovered Stardance from a teacher recently.

Stay safe and have fun with your projects :)

AI disclosure

  • To be straight up, I have used a bit of Gemini/ChatGPT in some of the bugfixing for my code. Sometime’s I’ll come across some error message or smth that I have no idea what it means, so I’ll just get ai to tell me.
  • Otherwise, the code’s all written originally by me, and I am using some free assets off the unity store for Goober and his sports equipment!

I’ve also attached some portraits of the main character, Goober, and some test gameplay.

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