Devlog #7 - Third Person
Progress
TLDR: Made a toggleable third person orbiting view
- This took a really long time because I’ve never actually made a proper third person view in Unity before
- It took quite a lot of code (140 lines), mainly because trying to make the camera orbit properly and not just tilt is way more complicated than it looks
What’s next
- I’m finally get a move on and make the game manager and the teammates/opponents cpus
- After that, I’m hoping to do some refining work on the menus and stuff and make Duos more polished as a game, not just like a one trick pony project
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