CAD and PCB update!
CAD(image 1)
I finished basic cad of the case. Looks pretty good for like 2 hrs of inexperienced CADing ngl.
PCB(image 2)
Turns out i used the wrong footprint for the LED’s so i changed them to another wrong footprint and then changed it to the correct one.
Also I changed silkscreen art to better reflect “hop off your computer bro”
im so fancy with raytraced pic of pcb
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. Turns out github servers are slower than they used to be.
). I also had to adjust the way turret and hood aiming worked. These were previously locked to only modify the z axis of the gameobjects. I had to write methods to choose a new axis. I also had to write a system for sliding hoppers.