You are browsing as a guest. Sign up (or log in) to start making projects!

Sourish-D

@Sourish-D

Joined June 6th, 2026

  • 10Devlogs
  • 2Projects
  • 1Ships
  • 19Votes
Open comments for this post

1h 50m 43s logged

I’m dreading the next devlog.

So, I made a lot of progress since the last devlog. In the last devlog, I managed to finish the gearbox to convert the dc motor’s high speed into a lot more torque. In this devlog, I managed to add a front and the top of the car, which means all the wiring was done too!

The front uses a servo to rotate the front two wheels (with disconnected axles because they turn at different speeds) which is connected to my xbox controller, so I can control it wirelessly. In this video you can see it in action, I use the d-pad because I do have stick drift so it’s just more consistent. Anyways, the x button centers the motor so you can instantly switch back to going forward immediately.

Now the bad news, when I tried making the car actually turn forward, the gears don’t turn. I assume this is because there isn’t enough torque being created, which would suggest another gear, but I don’t have the time before my vacation for that. Instead, I’ll focus on optimizing the current design as much as possible. The first of which: re-making the gearbox AGAIN.

This time, it’ll be a lot quicker, I already have the ‘template’ of the gearbox ready and I plan on ensuring the gears are aligned properly and adding straws as barriers between the cardboard and the wood axles. This is because the cardboard probably causes lots of friction, losing torque.

So yeah, tons of lessons learnt, but still a long road ahead.

0
0
4
Ship

I made a site to showcase my projects, achievements, and skills using React, Vite, and deployed on Vercel.

Initially, I planned to make this on HTML, CSS, and JS but then realized there were a lot of repeated components, and that adding more in the future would be a lot harder, so I made a full switch to react. This also allowed me to make use of state fields which made the animations so much easier.

The API connections are also a little bit difficult at the moment, the leetcode API especially tends to lose it’s tokens really quickly and I tried circumventing that using local cache but it doesn’t seem to be working exactly as intended. I’ll probably fix that in the future, but the Last.FM (The music section) and the Github APIs work as intended.

But yeah, I’m proud of the animations and the responsive design, and I believe this is the best site I’ve made. So, without further delay, welcome to my personal website!

  • 6 devlogs
  • 38h
  • 12.86x multiplier
  • 444 Stardust
Try project → See source code →
Open comments for this post

7h 52m 21s logged

Final Devlog Before Ship!
There was a LOT of changes I made in this devlog, mostly in preparation for ship.

  • First, I added the Github and Leetcode API connections.
  • Next, I made the site responsive, allowing phones and tablets to be able to view the site
  • Afterwards, I did a LOT of refactoring in the code and reviewing the requirements to ship
  • Changed the .readme file
  • Found out that I was making HORRIBLE commit names and tried changing it and found out rebasing ruins your entire history and gave up on that
  • Refactored my code to make it a cleaner (Found out what refactoring means too)
  • Changed the Github and Leetcode APIs AGAIN because it kept running into rate limits

But now it’s done and I believe ready to ship!

0
0
15
Open comments for this post

4h 19m 32s logged

Big changes to the car project!

The old design began to stop working because the cardboard gears kept wearing down and the stepper motor was a lot slower than I wanted it to be, which is why I decided to switch to 3d printed gears.

With this switch, I also decided to change from using the stepper motor primarily to now using a dc motor.

The first step to making the dc motor usable, was making a gearbox, and the first iteration didn’t go very well… I made it gears first and motor last, which caused the gears to not have enough play and required too much torque from the dc motor. Which is why I had to rebuild it, with right spacing and now it works!

The video should be a short showing of how the gearbox works!

0
0
12
Open comments for this post

2h 57m 57s logged

Beginning of backend!

Today I managed to get the back-end started with Vercel and now I have Last.FM API integration!

At first, I tried using Spotify for the API but then I found out it requires premium, so I decided to switch over to Last.FM for the statistics. Back-end integration was a HASSLE, it took me forever to find out that I had to put the .env.local api keys in the vercel page as well.

0
0
12
Open comments for this post

8h 50m 35s logged

This devlog, I added a bunch of animations and began styling. As you scroll, the arms move components on/off the screen and I added a parchment and gold border theme to all the blocks. Soon, I’m going to change it to have a more consistent and varied theme, and then I’ll connect the APIs.

0
0
19
Open comments for this post

13h 1m 1s logged

Devlog 3
I decided to change site from HTML / CSS to React. This was because I just like the React framework a lot more and it’ll make it easier to update it in the future. I also changed the entire structure of the page, adding a background and projects page. For now, it’s all in simple colors and styling, but soon I’ll add an opus magnum (video game) theme across the whole site. Currently I have basic animations, as I apply the theme across the site I may add several smaller animations just to add to the ‘mechanical’ feel of it. I also have to begin API integration with Spotify, Github, etc. to complete the site. The video is just a quick run-through of everything.

0
0
5
Open comments for this post

1h 21m 46s logged

Today I got a little bit of building done. I managed to add another layer to the car, because the previous layer was too sloped to allow for the breadboard to rest properly. The middle layer is also properly supported now and will not fold in half from the weight. I also wired everything properly and no wire can slip now.

1
0
103
Open comments for this post

1h 59m 55s logged

First devlog. I started working on this project weeks ago but the hardware portion of this website was not completely done so this devlog is to log the two hours of timelapse I recorded before I gave up on trying to use this website. This project is to make a car that is remote controlled, at the moment it’s getting close to finishing. I have most of the frame created and managed to get it to move, but a lot of adjustments are needed. For one, the car is moving slowly. It also keeps breaking from the weight of the power bank. And finally, it also needs to be connected to the external controller (at the moment controlled by a button and potentiometer).

0
0
2
Open comments for this post

2h 30m 1s logged

Added Certificates Page and Web Dev Projects page. Modified the top bar a bit and added many more assets. The last stretch includes re-learning how to open my old java projects that use mySQL (I got locked out 😭😭) and to add a page talking about my current projects, stuff about the ESP2.

0
0
2
Open comments for this post

2h 20m 34s logged

Today, we began the project. Creating the home-bar and the drop-down associated with. Also began working on the “about me” section. Will work towards adding more information in that section. Tomorrow, will work on the certificates and languages pages.

0
0
2

Followers

Loading…