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OrangeJuice

@OrangeJuice

Joined June 1st, 2026

  • 19Devlogs
  • 6Projects
  • 3Ships
  • 15Votes
Hi!!! Thanks for stopping by!
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21m 40s logged

Star-Catcher — It’s finally here!!

“Catch the Stars!” - Game made for the WarioWare Mission

Last Devlog

Star-Catcher is done! It feels a bit bittersweet, but I’m glad that I’m finished with this project. Thank you for everyone who supported thus far!!

What’s new

  • Finally drew the win screen background
  • Updated the readme
  • Set up the itch.io page

Extra info

Once again, I just want to thank everyone who liked or commented on my posts!

If you see this, go ahead and check it out on my ship post. Until next time!

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3h 14m 17s logged

Star-Catcher

“Catch the Stars!” - Game made for the WarioWare Mission

Background info

It’s almost done!!! My motivation has been wavering a bit which prevented me from working on this project for a while, but we pushed through😎.

New minigame!

The third and last minigame. It was originally going to be a whack-a-mole type game but I realized that was above my skill level and I decided to make a clicking/reaction game instead.

  • You have to click on the star 15 times to progress
  • A black hole will appear. If you click on it, you lose a life
  • Text indicating when to click or stop with custom animation! (Inspired by @Gabl ’s Goose Games- Go check it out!)

What else is new

  • Created lose screen with retry button
    • Lives and minigames done resets when button is clicked
  • Created win screen with play again+menu buttons
    • Background hasn’t been drawn yet
  • The sprite now changes directions when you move left/right
  • Bug fixes

Extra info

I decided to keep the title screen image, but I might change the title design. I did have some ideas because I was way too overambitious, but I’m happy with how the game turned out! I hope you do too.

I’ll make one last devlog before shipping after I write my Readme and draw the winner’s screen

Thank you for all the support so far. Until next time!

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1h 46m 16s logged

Star-Catcher

“Catch the Stars!” - Game made for the WarioWare Mission

Background info

I haven’t been working on this game as much as I should lately, but I swear imma lock in 😭. I made some drawings for the background and made a new banner! I was going to use the banner image for the title screen of the game, but the dimensions didn’t match up so when I resized it, the image looked off.

What’s New

Mainly focused on visual aspects of the game

  • Added floating animations to the stars
  • Changed the background of the level/time scene and settings page
  • Replaced the old font with a new pixel font

To do

  • Draw title screen background
  • Create win/lose screens
  • Add character walking animations
  • Make 3rd minigame

Until next time!

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1h 8m 22s logged

Pegboard

My personal site!

What’s new

I’ve been working on this website while I work on other projects so not much has been added so far

  • Projects area

    • There will be keychains of my projects where you can hover over them to see more information
  • Vinyl shelf

    • Added some of my fav albums
    • Eventually I’ll make so when you click them, music plays
  • Hanging plant

    • For some greenery

What’s next

  • Add keychains for projects
  • Add links to my github and itch.io

Until next time!

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1h 4m 31s logged

Pegboard

My personal site!

First Devlog!

I wanted to take a little break from my other project, so I decided to make this website. I wanted to make it look like those aesthetic pinterest pegboards. Right now it’s super bare bones and doesn’t have much going on.

What I have so far

  • A shelf (the gray bar)
    • I couldn’t find any shelf pngs so I made one. It’ll get a makeover soon tho
    • Links to my github and itch.io will be placed on it
  • My profile pic
  • About me section + programs I use section

To do

  • Add links on top of shelf
  • Add a projects section
  • Work on the overall visuals of the website

I’ll try to make a lot of progress next time I make a devlog. Until then!

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3h 16m 39s logged

Star-Catcher

“Collect the Stars!” - Game made for the WarioWare Mission

Background info

I said I’d finish making the first minigame yesterday, but I severely underestimated how hard it would be. Building the game was easy but coding it was horrible. The timer wouldn’t work and would automatically close the player.

I ended up moving on to the second minigame (image on the right). Making it went smoothly which gave me enough motivation to finish making the first minigame.

I still don’t know what was wrong with my code, I just ended up deleting the whole script and rewriting it.

What’s New

  • 2 mini games created!!
    • A platformer where you collect 3 stars in under 10 seconds
    • A clicked where you click on 5 stars in under 7 seconds

To do

Next time I work on this, I want to focus on how the game looks visually cause doing the coding this session was exhausting.

  • Make/draw new background
  • Make a custom title on the home page
  • Change how the platforms look on the platformer minigame
  • Add character walking animation

That’s all for now. Until next time!!

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1h 3m 2s logged

Star-Catcher

“Collect the Stars!” - Game made for the WarioWare Mission

Background Info

This session, I mostly worked on the coding. When I saw the code I needed to write I lowkey got scared but it all worked out in the end 😎

What’s new

Nothing has been added visually besides the “lives left” image being replaced. It’s a net now! (To catch the stars ofc)

  • Timer on level scene now works
  • Added level count
  • Created in game timer

To do

  • Create first level (platformer minigame)
  • Create settings page
  • Draw a background and banner

Extra

I drew the character sprite! She’s a little girl who carries an oversized net and LOVES stars. I drew a front-facing version that I’m probably not going to use but I wanted to show it off still.

It’s not perfect cause I still don’t know how to make pixel art, but I hope yall like it!!

The next devlog will be later today after I make the first minigame. Until then!

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Ship

FindingHerOS

First Version of a detective game where you have to find Stacy

This version doesn't has the mystery aspect yet, but it does include the following:
- A diary app with an entry from Stacy
- A fully functional calculator app
- A paint app
- A fully pink color scheme with gingham background
Go test it out!!

Try project → See source code →
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4h 40m 17s logged

FindingHerOS - Last devlog until ship

“Find her” - Mystery detective game made for the WebOS mission

Background info

Hiiiiiii. Just as the title says, this is the last devlog (before I ship). After I ship it and move on to WebOS 2, the true mystery elements will be implemented :D!

What’s New (Features)

  • Diary app overhaul!
    - The diary app now actually has content in it
    - Currently only has 1 entry in it (more will be added in the future though!)

  • Calculator app
    - a cute, pink calculator for any of your math endeavors

  • Paint app
    - Small paint app. Complete with a color picker, brush size, clear canvas button, and fill canvas button

What’s new (Visuals)

  • Changed the window borders from black to a light brown/gray
  • Fixed window sizes

What’s next

  • Update the Readme and ship!

After ship

  • Fight with js to create a system where I can easily add new entries into the diary
  • Create a gallery app (and draw images for it)

Until next time!!

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4h 32m 8s logged

FindingHerOS

“Find her” - Mystery detective game made for the WebOS mission

Background info

Hiii, it’s been a while. So I took a break from this project cause I didn’t really enjoy working on it. I ended up making a whole different project, (“Productive”, go check it out!) just to distance myself from this project. Anyways, I finally decided to finish this project 😛.

New look!

  • New background
    - It’ll probably change in the future, but I’m happy with it for right now (tho I’ll need to make it darker cause it’s too bright)

  • New color scheme
    - Pink, and pink, and pink, and a dash of red

New features + other new additions

  • New app!
    - Stacy’s diary/notes
    - It’ll be finished by the next devlog!

  • Organized my code/added comments + notes

Appreciation section

Soooo, the reason I stopped working on this project was because I could get the windows to come to the top when clicked. I didn’t really understand what the guide was explained so I was just stuck.

A few days ago I stumbled upon @Mokila ‘s WebOS (which is super cool it’s called “EpochOS” if you wanna check it out!). I checked out their code and decided to try out their z-index code to see if it would work for me, and it did!!!

Thank you Mokila for your awesome project, you’re goated. You’re literally the reason why I feel motivated to continue working on this project!!!!

What’s next

I want to ship this project so I can move onto WebOS 2 and begin writing and working on the actual mystery aspect.

I’m going to make 2 apps and make some aesthetic/visual changes before shipping

  • Calculator app
  • Paint app
  • Finish making the diary/notes app

I’m so happy to be returning to this project

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1h 6m 10s logged

Star-Catcher

“Collect the Stars!” - Game made for the WarioWare Mission

Background info

New project!!!! When I saw this mission I was so excited because I finally have a reason to learn how to make a game.

I wanted this to be a space-themed game with a pixel art style. The idea is you play as a little girl with a net who runs around catching stars.

What I have so far

So far, I only have the menu screen and the “loading” screen. It’s very much a work in progress, and I plan to change the background and the “lives” later on.

Whats next

I plan to make an the first actual level scene next (I can finally use my star drawings I made the other day :D). This is my first time using Godot/making a game in general, so I hope I can make a good game!

To do

  • Make first level scene
  • Change background
  • Make/draw character sprite
  • Make “lives” drawing (I’ll probably make it a net)
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Ship

Productive

This is a productivity website focused on helping you stay on track with your goals!

Features

- To-do List
- Pomodoro Timer
- Quote Generator
- Notepad
- Calendar
- Relaxing moving background

  • 5 devlogs
  • 22h
  • 4.90x multiplier
  • 93 Stardust
Try project → See source code →
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56m 25s logged

Productive

OK this is the last devlog 😓

What’s new

I mostly worked on updating the Readme and including the necessary information.

Upcoming

This project is done! I’m pretty happy with how this turned out. While I wish I could’ve done more, this was meant to be a short project and I’ve already spent too much time working on this 😓.

Thanks for following along with this project!

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12h 27m 45s logged

Productive - Last DevLog

It’s almost done!

New look!

I originally wanted the website to be beach themed, but I couldn’t find any good backgrounds, and the sand-colored buttons didn’t really look that good. Instead, I opted for this nature background and green accent colors.

I also made the containers semi-transparent so you can the the wallpaper + added a border.

Why did devlog took so long

Instead of the notepad and calendar on the right, I was making a music player. However, making it was the most grueling, most horrible experience, and I couldn’t even get it to work (I think it was clashing with my other code, but I couldn’t figure out how to fix it 💔) so after about 3-4ish hours I decided to scrap it.

I included the calendar that I mentioned last devlog. I thought adding a clock (like I originally wanted) but it felt unnecessary, so I made a notepad instead.

New features!

  • Increase and decrease minutes button on the pomodoro timer (needs a bit of fixing but mostly works)
  • Notepad
  • Calendar
    - Current month + year shows up at the top
    - Current day is highlighted
    - You can see prev/upcoming months + years

Extra info

I’m happy to see this website finally come together. I’m going to try to fix some bugs before I ship it.

Thanks for reading!

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3h 44m 46s logged

Productive

A website to help you stay on track with your goals!

New feature: Pomodoro Timer

Literally the whole reason why I wanted to make this project. Took me a bit to finish it, but it got done eventually 😓.

What it does:

  • It has 3 different settings/“modes”: a 25 min session, a 5 min break, and a 15 min break
  • You can pause and reset the timer

Next up:

  • Add increase and decrease minutes button for the timer
  • Add a music player (maybe? I feel like it’s above my skill level but I might try to do it)
  • Add a clock or calendar (or maybe both! depends)
  • Change background
  • Change color scheme

Additional:

The next devlog, or the one after, will probably be my last devlog before this project is shipped.

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2h 0m 43s logged

Productive

I made the quote box!!

Every time you refresh the tab, you get a new quote.

I also tried to customize the top bar a bit but it came out ugly/bland :’)

Next up (eventually):

  • Making the pomodoro timer
  • Adding a clock or calendar
  • Add proper colors and wallpaper (making it look better)
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2h 21m 57s logged

Productive

This website is just a way to help people be more productive and track their goals!

So far I’ve only coded the to-do list:

  • Add tasks using the “add” button or pressing enter key.

  • Pressing the “x” on the side removes the task

  • Clicking the circle should check it. But uhh, it doesn’t currently work so I’ll have to figure out how to fix it or scrap it entirely.

Next feature:

I’ll either work on the pomodoro timer or make a quote generator.

Additional/extra info:

Originally I was going to go for a calm blue aesthetic but I feel like adding a gif beach background and making the background of each container (ex. the to-do list) semi-transparent would be cool too.

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3h 40m 48s logged

FindingHerOS 1
.
This devlog is moreso to document the before of the website before I add the wallpaper and include right colors scheme.
My first app is going to be a notes app/diary app that includes all of Stacy’s thoughts/feelings and hints on how to complete the mystery.
.
What I’ve done so far:
-Added a top bar with working timer
-Added instructions pages (will be longer in the future)
.
Coding this has been a struggle, but I’m enjoying the process so far.
Anyways, have a good day!

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1h 27m 48s logged

FindingHerOS 1

After a lot of struggling, I managed to make the instruction window draggable. After I make one or two apps, I’m going to focus on the aesthetics of the WebOs.

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