Star-Catcher
- 6 Devlogs
- 11 Total hours
Catch the Stars!
Catch the Stars!
“Catch the Stars!” - Game made for the WarioWare Mission
Star-Catcher is done! It feels a bit bittersweet, but I’m glad that I’m finished with this project. Thank you for everyone who supported thus far!!
Once again, I just want to thank everyone who liked or commented on my posts!
If you see this, go ahead and check it out on my ship post. Until next time!
“Catch the Stars!” - Game made for the WarioWare Mission
It’s almost done!!! My motivation has been wavering a bit which prevented me from working on this project for a while, but we pushed through😎.
The third and last minigame. It was originally going to be a whack-a-mole type game but I realized that was above my skill level and I decided to make a clicking/reaction game instead.
I decided to keep the title screen image, but I might change the title design. I did have some ideas because I was way too overambitious, but I’m happy with how the game turned out! I hope you do too.
I’ll make one last devlog before shipping after I write my Readme and draw the winner’s screen
Thank you for all the support so far. Until next time!
“Catch the Stars!” - Game made for the WarioWare Mission
I haven’t been working on this game as much as I should lately, but I swear imma lock in 😭. I made some drawings for the background and made a new banner! I was going to use the banner image for the title screen of the game, but the dimensions didn’t match up so when I resized it, the image looked off.
Mainly focused on visual aspects of the game
Until next time!
“Collect the Stars!” - Game made for the WarioWare Mission
I said I’d finish making the first minigame yesterday, but I severely underestimated how hard it would be. Building the game was easy but coding it was horrible. The timer wouldn’t work and would automatically close the player.
I ended up moving on to the second minigame (image on the right). Making it went smoothly which gave me enough motivation to finish making the first minigame.
I still don’t know what was wrong with my code, I just ended up deleting the whole script and rewriting it.
Next time I work on this, I want to focus on how the game looks visually cause doing the coding this session was exhausting.
That’s all for now. Until next time!!
“Collect the Stars!” - Game made for the WarioWare Mission
This session, I mostly worked on the coding. When I saw the code I needed to write I lowkey got scared but it all worked out in the end 😎
Nothing has been added visually besides the “lives left” image being replaced. It’s a net now! (To catch the stars ofc)
I drew the character sprite! She’s a little girl who carries an oversized net and LOVES stars. I drew a front-facing version that I’m probably not going to use but I wanted to show it off still.
It’s not perfect cause I still don’t know how to make pixel art, but I hope yall like it!!
The next devlog will be later today after I make the first minigame. Until then!
“Collect the Stars!” - Game made for the WarioWare Mission
New project!!!! When I saw this mission I was so excited because I finally have a reason to learn how to make a game.
I wanted this to be a space-themed game with a pixel art style. The idea is you play as a little girl with a net who runs around catching stars.
So far, I only have the menu screen and the “loading” screen. It’s very much a work in progress, and I plan to change the background and the “lives” later on.
I plan to make an the first actual level scene next (I can finally use my star drawings I made the other day :D). This is my first time using Godot/making a game in general, so I hope I can make a good game!