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Sorting Arena

  • 2 Devlogs
  • 6 Total hours

I’m making a sorting arena that lets you pick sorting algorithms and have them race on randomized arrays.

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1h 55m 32s logged

Devlog 2

I added better overlap prevention by making it so that the page is still interactable when running, but this still has some flaws with reloading, and inconsistencies with cache and actual values which need to be fixed.

I also added the html structure that replicates the attached design (generated by figma ai). Currently there’s no styling, only the code stucture.

Future plans:

  • Improve overlap prevention
  • Add classes to make design styling easier
  • Complete number slider
  • Figure out why the speed seems to be capped
  • Code logic for the results

Struggles:

Not much but it feels kind of tedious to write each thing line by line even though I’m using autocomplete. I’m also struggling to figure out why there’s a max speed cap.

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4h 12m 1s logged

Devlog 1

I made a quick prototype, and added several sorting algorithms. It is at a usable state but has many bugs. It displays the result as an alert like this. Biggest challenge was working with all the small variables like the time and stuff and working with asynchronization.

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