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Sonora Music

  • 5 Devlogs
  • 9 Total hours

Sonora is a local music app, similar to apple music or spotify, but it is designed only for local music files. While I like apple music, it syncs all my local music everywhere, and is clunky when it comes to local files. Sonora will be macOS native only, due to the Apple AVFoundation frameworks used. It will be able to browse files and shuffle music, and possibly be able to make playlists that you can recall.

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4h 55m 3s logged

Sonora Music – Pain Edition

After a week of absolute debugging hell, I finally located and fixed an issue that prevented audio from playing entirely. That took up most of my week, and I also forgot to reinstall Wakatime after I reset my laptop and lost 2-3 hrs there :(

While I was at it, I also added Shuffle and Repeat functionality, making the player a bit nicer to use. I’m currently experimenting with a few UI prototypes because I’d really like to add proper playlist creation and management in the future.

In terms of releases, I uploaded the first version to GitHub, then realised I built my backup one that didn’t have shuffle and repeat, or the customisation. After uploading the correct build, my next steps are just to update the Sonora Website (another Stardance project ofc)

Here’s what I want to tackle next:

  • Migrate the audio system to AVAudioEngine so I can implement more advanced audio features.

  • Add a 3-band EQ (This is why I need to migrate over to AVAudioEngine, as my current AVF Framework doesn’t have support for these types of things or DSP in general).

  • Implement a proper library and playlist view.

  • Create a few custom themes which are similar to the current palette.

  • Add a dedicated Settings page for things like themes, EQ controls, and other app parameters to keep the main UI less cluttered.

Overall, this update was mostly focused on bug fixes and polishing. Aside from the features above, I also designed a custom application logo and branded the DMG installer with a custom Sonora Music background, replacing the plain white installer window with something that actually matches the application’s style.

Hopefully, the next devlog is a little less about debugging and a little more about adding new features. Maybe? Please???

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1h 17m 14s logged

I was able to add a working play bar to the app and got the controls to work so that you are now able to skip forward and back songs. I now want to remove that scroll bar on the side and pin the play controls to the bottom of the screen.

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46m 40s logged

So I decided to pivot the whole application to be macOS native by using AVFoundation for Audio. I had too many issues with rodio which is used with rust. While this means it is only for macOS users, it does mean that I can focus on creating for only one OS, and I can develop easier and better. After implementing AVFoundation I am able to select a song using the UI I developed earlier, and then play the song. The next step is to add player controls and a time bar, and work on adding a shuffle feature.

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1h 19m 27s logged

I added the main UI as a mockup. This is only the first page, the player window. Eventually I will add a few more pages and only after will I write the logic to play music.

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