You are browsing as a guest. Sign up (or log in) to start making projects!

1h 1m 7s logged

i noticed a really annoying ui glitch on the game over screen, basically when your high score goes above 3 digits the text was just overlapping and looking completely messy jumped into Spaceshoot.ino and fixed it real quick. just threw in a simple if (hiScore >= 1000) check. so now if your score hits 4 digits or more, it triggers gfx->setCursor(15, 195) to drop the actual number down below so the HIGHEST SCORE label stays perfectly clean on top. anything 3 digits or less just runs through the else block and prints normally on the same line like it used to.

0
24

Comments 0

No comments yet. Be the first!