stardance has been extended another month! the new deadline is october 31 :)

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31m 11s logged

Devlog #9
Actually found out the Remote Deploy thing in Godot today
Other than that, worked on some simple QoL and I think it’s time to work on the graphics more.
Used queue_free() instead of hide()
Added hit detection so score only updates when the tile is on the hit line.
Buttons get disabled when past the hit detection line.

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